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Thread: TripleHead2Go vs. WideView.It
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03-05-2008, 06:41 PM #1
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- Feb 2008
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- New York
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TripleHead2Go vs. WideView.It
My plan is to build a cockpit with three (3) monitors for the outside view ( 1 Center, 1 Left Front & 1 Right Front ) and two (2) monitors for cockpit controls. My confusion is if I should go with TripleHead2Go or WideView.It? If I were to use Wideview.it , how many computers would I need and how many monitors would be hooked to each computer. Has anyone built a similar set-up? Is there a schematic of computers vs. Monitors that I can refer to or perhaps a website of example cockpits? I know it's probably a lot simpler than it seems but right now it's confusing without any prior experience. Any direction or advice is greatly appreciated. Thanks much!
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03-05-2008, 10:22 PM #2
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- Oct 2005
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- Holley, New York U.S.A.
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Remember if you use WideView you will need 3 computers fast enough to run what ever FS you are using. Or how ever many you are going to run. If it is 5 screens then you need 5 fast enough. In WideView each machine is actually running Flight Sim. Hope this helps.
Bob Reed
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03-15-2008, 07:51 PM #3
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03-15-2008, 08:35 PM #4
Bubbapat(?),
My experience with multi-monitor was, for a single computer system, Triple Head 2 Go resulted in a lesser performance hit over the multi-video cards option. I have had little experience with Wideview but certainly seen many systems on the web with lots of screens. As far as I'm aware, using Wideview you can run each additional PC with as many monitors as it's video cards allow, remembering each will suffer a performance loss with each new view opened.
The drawback with wideview for me is that you need to run FS on each PC with all the same scenery addons so that each PC displays the same view. OK for one additional PC but 3 or more gets a bit cumbersome. Also if you run FSX, I don't know how you get around the multi-license issue i.e. you would need to purchase individual copies of FSX for each additional PC! Becomes a bit expensive.
Only my thoughts as I know many others are using wideview successfully, but I can highly recommend the TH2GO for single PC multi-monitor use.
Ken.
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04-18-2008, 02:58 PM #5
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- Apr 2008
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- Kansas City (KOJC)
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I have tried both, and think TH2Go is the better option. I had trouble with Wideview coordinating weather across the network. Also, you need to buy the Widetraffic module to coordinate traffic. TH2Go is a good choice-I have 3 monitors running seamlessly on mine now.
PS. What product do you plan to use to model your cockpit instruments? I am in the same spot right now and have been considering Project Magenta.
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04-19-2008, 06:57 AM #6
Hi,
I have plan to use videoprojector to outside view.
I think it's more easy and unexpensive way to make nice and big view.
Marco
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06-05-2008, 12:53 AM #7
In my humble opinion, TH2Go is the way to do it.
I run 5 monitors on 1 medium sized PC(2.13Mhz, 2GBram).
Cheap, easy, spacesaving.
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06-05-2008, 09:44 AM #8
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- Dec 2006
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- Kavala, Greece
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- 67
Hi
I have a question about the tripleHead2Go.
With which zoom in the fsx can give us 135 degree Field of view? or 150 degree?
The fsx with zoom 0,30 give outsize view 90 degree only FOV.
When attach the TH2G something change?
can someone explain this? I don`t have the TH2G yet and i can`t make tests.
Lambis
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06-05-2008, 12:48 PM #9
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- Apr 2008
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- Kansas City (KOJC)
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- 5
I'm not sure exactly what zoom angle gives you what, not sure how you would test that exactly. You use the command
WideViewAspect = True
in your FSX.cfg. The TH2GO SGU will install this for you if you don't want to alter the .cfg yourself. This gives you a wider field of view.
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06-05-2008, 05:52 PM #10
- Join Date
- Jan 2007
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- UK
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I'm not sure I understand your question, but I have just measured the FOV with FSX at 0.30 zoom with the TH2GO and the result is 90 degrees over the 3 monitors, just about the same as it is in FS2004.
Since this is the same as the angle the outer edges of the two outer monitors make from my eyepoint, that is quite acceptable.
You certainly don't get 150 degrees with the TH2GO, and I don't think you would want it. The geometry seems to be set as if the image is being projected onto a flat surface, NOT onto a cylinder centred on the observer's position. This means the field of view on the middle monitor is greater than that on the two outer monitors - the image on the two outer monitors is therefore somewhat s-t-r-e-t-c-h-e-d. Looks good though, and the weather and the traffic are always in sync!
With WideView the images are formed as if projected onto a cylinder, so you could get 360 degree views if you had 8 computers, with each displaying 45 degrees.
--
Bryn
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