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  1. #11
    75+ Posting Member rt72's Avatar
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    I've got it, but don't use it anymore.

    The flight model definitely has a different feel, however, I'm not convinced either program has it right. They both have their drawbacks and benefits.

    I was a huge fan for awhile, even when it was still a vector graphics program, but I was turned-off waiting for enhancements that never happened.

    My biggest issue with X-Plane is in the development process (essentially a one-man crew). The developer seems a little preoccupied with details that I personally could care less about, (forest fires, traffic with working turn signals, drive-in theaters with movies that play...) while ignoring and even ranting about requests for overall experience improvements (ATC, hardware compatibility...)

    It's his ship and he can choose how to develop, but IMHO if you're going to get an audience to buy-in you have to listen to them.

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  3. #12
    1000+ Poster - Fantastic Contributor AndyT's Avatar
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    After testing and discussion, I find the only real advantage XPlane has over MSFS is the physics based flight dynamics and that is simply not nearly enough for me to switch.
    God's in command, I'm just the Pilot.
    http://www.geocities.com/andytulenko/

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