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  1. #51
    75+ Posting Member superconnie's Avatar
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    Quote Originally Posted by Kris Stow View Post
    Please see this thread from FDS forum dated 2005. Would this possibly help for your FOV thought?

    Agian Im new to all of this so excuse the ignorance.. haha. Just trying to help. All the best!!


    http://www.flightdecksolutions.com/f...r=asc&start=15
    I checked the pictures in that forum and it looks great. I thought the FS can only be set to a maximum FOV of 45deg.... on the pictures it looks like much more.
    Stupid question... can you do that with Wideview or how do you set your FOV to such a panorama???

    Christian

  2. #52
    25+ Posting Member Kris Stow's Avatar
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    Thumbs up

    Quote Originally Posted by superconnie View Post
    Stupid question... can you do that with Wideview or how do you set your FOV to such a panorama???

    Christian
    Christian,

    Well I took it to the next level using Dualhead2go. If you go to my site on the "Visuals" page you will see how Im setting it up.

    When throwing the view onto curved mirrors, then reflecting to the Sintra foam board is how is projects almost 3 times greater without distortion. So with that said if you use dual projectors and mirrors should be able to span 180 degrees FOV. You could almost make the visuals better quaility by using TH2GO and 3 projectors.

    If any one has any comments on to how Sol7 can help with this idea please explain. At this time I'm still not 100% on what it does for our FS visuals.

    Thanks and have a great day.
    --

    Kris S.
    Seabrook,Texas


    www.lear45project.org

    Also proud supporter of..
    http://hangar45.net
    www.innovativefsp.com

  3. #53
    Executive Vice President, MyCockpit


    Matt Olieman's Avatar
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    When WARVET posted http://www.flightdecksolutions.com/f...r=asc&start=15
    I thought it was the greatest thing since sliced bread. Ran out and got a mirror, but learned fast.

    First you've got to have a mirror where the mirror surface is up front (can't think what the name of that is right now), otherwise you would get a ghosting image. Second, when you curve the mirror, you stretch the image, squares become rectangles..... to me that's distortion.

    I've done this, I even show on my site how I did this. It doesn't take much of a curve of the mirror to stretch the image.

    Finally, the explanation of SOL7, please read post #48. AndyB explains what SOL7 can do for you, it's not about stretching the image.

  4. #54
    25+ Posting Member Kris Stow's Avatar
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    Smile

    MattO,

    Thanks for the quick response. I will def. look into post #48 reguarding Sol7 from AndyB.

    So after setting up Tim's idea from 2005 it turned out to be no good at all. Would it possibly work for a dual projector setup? What would you recommend for achiving a 180 FOV in a 9ft by 9ft room.

    Sorry just beginning to learn about the outside visuals, and a early thanks for the input.
    --

    Kris S.
    Seabrook,Texas


    www.lear45project.org

    Also proud supporter of..
    http://hangar45.net
    www.innovativefsp.com

  5. #55
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    Matt Olieman's Avatar
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    Bouncing off of mirrors are the way to go. My first experience with bouncing off of a mirror, I used a mylar mirror, it came from an old rear projection tv. Sol7 will do the rest, you'll see what I mean once you read #48.

  6. #56
    25+ Posting Member Kris Stow's Avatar
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    Quote Originally Posted by MattO View Post
    Bouncing off of mirrors are the way to go.

    So then using the curved mirrors are a good idea or bad due to causing distortion?
    (Still reading about Sol7)
    --

    Kris S.
    Seabrook,Texas


    www.lear45project.org

    Also proud supporter of..
    http://hangar45.net
    www.innovativefsp.com

  7. #57
    Executive Vice President, MyCockpit


    Matt Olieman's Avatar
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    Bad if you curve them (distortion).... Good if you don't and bounce them because of space. Projector to Mirror, Mirror to screen, can shorten your throw distance by half.

  8. #58
    25+ Posting Member Kris Stow's Avatar
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    Quote Originally Posted by MattO View Post
    Bad if you curve them (distortion).... Good if you don't and bounce them because of space. Projector to Mirror, Mirror to screen, can shorten your throw distance by half.
    Sol7 is starting to make more sense!! Looks like it will be 3 flat mirrors and 3 projectors on TH2GO from now on. Thanks for the help, also do you have any pictures you could send over for setting this up, if so kstow26@gmail.com is my email.

    I have seen some take certain cloth and staple it to the cockpit viewing windws and shoot from the projectors onto the mirrors then directly from the mirrors to the cloth from behind (shooting at the sim), was i seeing this correcly?

    So basiclly projector over head of cockpit then on to mirror (pointing down to sim) then shooting back on to cloth stapled onto sim windows.

    Thanks Again
    --

    Kris S.
    Seabrook,Texas


    www.lear45project.org

    Also proud supporter of..
    http://hangar45.net
    www.innovativefsp.com

  9. #59
    1000+ Poster - Fantastic Contributor Tomlin's Avatar
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    Kris, take a moment to view this thread listed below here and also to visit Nic's website. It should explain everything you need to understand. Then apply the Sol7 software to make the corrections to enhance the whole experience.

    Between using the TG2Go, mirrors to shorten the throw for our small rooms, and Sol7 to fix any distortion, we have a really good solution for home sim visuals.

    http://www.mycockpit.org/forums/showthread.php?t=11020
    Eric Tomlin-
    Learjet 45 Builder
    www.flightlevel180.org

  10. #60
    25+ Posting Member andyb's Avatar
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    Just to add to one of my previous posts (#46) about distortion and what Sol7 does, we've added a couple of white papers on our site which hopefully described some of the topics involved with curved screen displays:

    http://immersaview.com/whitepapers.html

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