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Thread: Jetranger Build

  1. #11
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    Re: Jetranger Build

    I hadn't tried any of the ebay screens, good to know they are suitable for our purposes.

    On my radar, I wrote my own software in Python and OpenGL. It grabs raw pixel data from X-Plane (using a Python module within the X-Plane API), then loads it into my radar software for painting. I'm using a cheap OpenGL trick to get the progressive "painting" effect. Here's a vid:

    https://www.youtube.com/watch?v=6f4_Zg5h1lQ

    I will soon be updating my software for the Sabreliner, as I now have an install and maintenance manual for that radar which describes how it's supposed to operate. I've already tested my software with the CRT I'm going to use, and it looks so vintage and realistic.....it's gorgeous.

    Matt

  2. Thanks Shawn thanked for this post
  3. #12
    300+ Forum Addict Shawn's Avatar
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    Re: Jetranger Build

    That looks amazing, one of the planes I work in during the summer has an old Bendix weather radar and you could not tell the difference between it and what you have built! I wish I had some programming skills but so much to learn and never enough time. I'll keep an eye out for updates to your Saberliner, looks like it's going to be incredible.

  4. #13
    300+ Forum Addict Shawn's Avatar
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    Re: Jetranger Build

    I got all the encoders wired and the lcd screen re-installed today.


  5. #14
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    Re: Jetranger Build

    Wow, nice! That should be a lot of fun to fly. You've done a pro job at making that panel look good with a monitor.

    Here's the actual YouTube channel for the Sabreliner, which I occasionally update when there is video-worthy progress:

    https://www.youtube.com/user/sabrelinersim

    If you're keen to get into programming, I can heartily recommend Python: http://python.org It's straightforward to pick up, but introduces you to concepts that transfer right over to other languages. After spending a few years with Python, it was relatively easy for me to learn OpenGL (which might seem strange, since OpenGL is totally NOT object-oriented), as well as basic C/C++.

    Matt

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    Re: Jetranger Build

    FYI, none of your photos are appearing and neither one of the websites in your .sig are working.

    g.

  7. #16
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    Re: Jetranger Build

    Yep, SabrelinerSim.com expired and I've neglected to renew it because my wife has started moving everything to another site, baileyjets.com

    I thought I only had one page in my sig....now I see there are none. :P

    Matt

  8. #17
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    Re: Jetranger Build

    I was actually referring to Shawn's posts. I'm curious to see his progress due to me having this monstrosity parked in front of my shop: http://www.geneb.org/images/jet-ranger.jpg

    g.

  9. #18
    300+ Forum Addict Shawn's Avatar
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    Re: Jetranger Build

    Hopefully you can see these Geneb
    This is a render of the 3D model I have designed so far

    And the instrument panel almost finished. The rest of the sim is in various states of completion.


    I fixed my my signature block as well��
    Attached Images Attached Images

  10. #19
    300+ Forum Addict Shawn's Avatar
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    Re: Jetranger Build

    I have seen your cockpit shell picture before, must have been on this site. I would love to find something like that to annoy my neighbors with The 3D model I made is based on measurements I got from another cockpit builder who took them from an actual aircraft. You are welcome to any and all of them if you think they might help you out.

    Cheers
    Shawn

  11. #20
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    Re: Jetranger Build

    Yep Gene, I recall your Jetranger bones from a Simpits post. That would be a good project, I'm looking forward to seeing what you do with it (not enough heli sims around).

    Actually I've been eyeing some nearly-complete Kiowa airframes on a salvage/surplus site (appear to be former cop/SWAT/special ops aircraft) that I just need a LITTLE more room for.........

    Matt

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