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  1. #11
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    Re: Confused on IO cards...

    That was going to be my question as well. I have not jumped in to SIOC, but I did not know that functionality existed at all. It opens some interesting possibilities if it looks like 4 analog axis + 32 buttons each. Nico, can you expand on this?

    Thanks,
    BuddyM

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    Re: Confused on IO cards...

    Gentlemen,

    Read this please http://www.lekseecon.nl/howto.html

    There is a section called KEY GENERATION in SIOC and a subsection called Method 2: SIOC toggling FSUIPC virtual buttons

    There is a very clear definiton that starting from offset 3340 you can use 9 of these offsets to program 32 buttons each.

    For the SIM to understand you have to set up the function from FSUIPC either by selecting the deaflt functions resident there or by adding a mouse macro to the gauges of the airplane you are using as described in the FSUIPC User manual. These offsets do not include any axis to my knowledge.

    So the answer is yes again. You can assign any buttons or switches to perform certain functionalities via SIOC and the FSUIPC will recognize this as button push so you can program the SIM.

    Of course you need a SIOC code for that

    Regards,

    barkay

  3. #13
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    Re: Confused on IO cards...

    Thanks. I just skimmed the FSUIPC manual and what strikes me is that since FSUIPC is a module (via a DLL) running under FS2004 or FSX, I don't see how it would be loaded, run, and operating if I didn't have one of those MSFS programs running. In the IL2 case I've mentioned below, I don't see how IL2 would see the keypresses generated by FSUIPC since FSUIPC can't be run from IL2.

    Excuse me if this is a bit confusing...

    Mike

  4. #14
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    Re: Confused on IO cards...

    I agree, if the IL2 software is not based on MSFS, then there should be no knowledge of FSUIPC, nor would it likely matter since there may not even be any "offsets" as we know them in FS. In fact there is no way to even install FSUIPC into IL2 I suppose. That's where the Bodnar cards differ, since they install as joystick devices with the Windows, any program can use them. It would be for inputs only, however.

    BuddyM

  5. #15
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    Re: Confused on IO cards...

    Hmmm the subject comes to a different point now.

    If the IL2 software is not FS related by a standalone simulator there are 2 things to do;

    1 - To find out if there is a SDK so that you an actually program the functionalities like Leveld 767 has

    2 - If there is a specific way to send command to it like keyboard commands to run the functionalities of the cocokpit.

    SIOC can also send key commands against button pushes to the simulator(s) if it is configured correctly. So still can imitate the button pushes of a joystick card with the help of USB keys card from open cockpits.

    If you can be more specific about what exactly this IL2 software is and what it does and how it is different from MSFS I might contribute with some more ideas.

    Regards,

    barkay

  6. #16
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    Re: Confused on IO cards...

    IL:2 can export a limited amount of data. This was documented in the file "devicelink.txt" that originally shipped with the ACE expansion pack. A program called UDPspeed was developed several years ago to utilize this utility. I've lost track of what's going on with it. I think the original posts about UDPspeed were on SimHQ.

    There was another effort by someone over at www.wingwalkers.org to develop a C++ wrapper for the utility. IIRC devicelink is scripted in lua. The goal of the wrapper was to make the utility available through C++ calls. Searching on "devicelink" on the wingwalker forum will turn up at least some of the development discussions.

    There may also still be some useful threads on the IL2 forum at Ubisoft, though sifting through the volume of posts may be a challenge.

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