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Thread: Three undocked views issue
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04-14-2012, 02:19 PM #1
- Join Date
- Feb 2011
- Location
- UK
- Posts
- 17
Three undocked views issue
My setup has a projected front view and two monitors for the side views. I have set up three views using the windowmaker tool to calculate the correct zoom factors and as per the instructions have set wideview aspect to false in the fsx config file. This works well and all the views line up nicely however I have noticed that when braking the aircraft nose appears to dip down significantly (the horizon line moves from half way up the view almost to the top). This is very unrealistic and was not the case when using a single view with wideview aspect set to true.
Has anyone else had similar problems and if so have you fond a solution?
Paul
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04-16-2012, 10:09 AM #2
- Join Date
- Apr 2010
- Location
- Auburn, WA
- Posts
- 197
Re: Three undocked views issue
Try adding 'Momentumeffect=No' to each of the cameras.
Example:
[Window.2]
Order=2
Active=False
Undocked=False
Maximized=False
ScreenUniCoords=1, 0, 2731, 6144
CurrentCamera={C95EAB58-9E4A-4E2A-A34C-D8D9D948F078}
[Camera.2.1]
Guid={C95EAB58-9E4A-4E2A-A34C-D8D9D948F078}
Zoom=0.522978816687533
Translation=0, 0, 0
Rotation=0, -60, 0
Momentumeffect=No
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04-17-2012, 06:30 AM #3
- Join Date
- Feb 2011
- Location
- UK
- Posts
- 17
Re: Three undocked views issue
Thanks for the reply. I tried this and it didn't seem to make any difference, however working along similar lines I changed the camera GUID for the three external views from the virtual cockpit camera to the 2D cockpit camera and this seems to have solved the problem.
Many Thanks
Paul