Hi all
Last night I noticed for the first time that although I have my FS image squared up using the Keystone functions, I can still see a 'halo' of sort that is not affected by the keystone utility. Is this normal? Im thinking that it's normal to have an area of light that is outside of the actual image, but maybe it's not corrected due to the angle that I have the projector mounted at.
Speaking of the projector's angle, Im now seeing that (once I have the visual sytem permanently mounted) it's definately to the advantage to have it upside down vs. right side up, as the projector appears to naturally want to project up, therefore when mounted upside down, it's going to be easier to position the image in relation to the sim.
Thanks,