RE: autopilot and flight models
For VS that would be the parameters in the [autopilot] section of the
aircraft.cfg file like max_pitch_acceleration=1.0,
max_bank_acceleration=1.8
etc... Most of it is in the aircraft SDK:
http://www.microsoft.com/games/fligh...s_sdk.asp#airc
raftcontainer
Best Regards
Katy Pluta
support@promagenta.com
http://www.promagenta.com
-----Original Message-----
From: Enrico Schiratti [mailto:enrico@schiratti.com]
Sent: Friday, November 12, 2004 9:54 AM
To: support@promagenta.com
Cc: todo todo
Subject: autopilot and flight models
Hi,
what was the solution for the FS aircraft files to make flight models more
responsive to Autopilot input?
You know, when it is reacting too "flabby" to what the autopilot commands,
for vertical speeds etc.
Ciao
Enrico
Re: autopilot and flight models
I just posted it here as a reminder for future reference, but your post
helps as well!
Ciao
Enrico
"Katy Pluta" wrote in message
news:269261.53437@wb.onvix.com...
> For VS that would be the parameters in the [autopilot] section of the
> aircraft.cfg file like max_pitch_acceleration=1.0,
> max_bank_acceleration=1.8
> etc... Most of it is in the aircraft SDK:
>
>
http://www.microsoft.com/games/fligh...s_sdk.asp#airc
> raftcontainer
>
>
> Best Regards
> Katy Pluta
> support@promagenta.com
> http://www.promagenta.com
>
> -----Original Message-----
> From: Enrico Schiratti [mailto:enrico@schiratti.com]
> Sent: Friday, November 12, 2004 9:54 AM
> To: support@promagenta.com
> Cc: todo todo
> Subject: autopilot and flight models
>
> Hi,
>
> what was the solution for the FS aircraft files to make flight models
more
> responsive to Autopilot input?
>
> You know, when it is reacting too "flabby" to what the autopilot
commands,
> for vertical speeds etc.
>
> Ciao
>
> Enrico
>
>
>
>