Aircraft motion for platform software
Can anybody give me some details on actual small / medium GA aircraft motion during the following events:
1.When extending flaps: what do you feel during transition and after extended?
2. When lowering gear: what do you feel during transition, lock, and flying with gear down?
3. When extending airbrakes / spoilers: what do you feel during transition and after extended?
4. What is the actual duration of the buffeting after rotation takeoff? What does the buffeting amplitude depend on?
5. Does anyone have a good trigger event during flight (vertical speed?) for activating motion platform turbulence?
As you can see, I'm getting to the detailed programming part of my motion platform, but I'm lacking some real flight experience.
Although my motion cues drive only pitch and roll, with the right algorithm you can get some nice effects. See http://www.simprojects.nl/motion_software.htm and the subchapters. Some videos are included.
Thanks for your help!
Roland