Hi JL -- the speedbrakes fail to deploy in the latest beta, even at flaps 0.
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Hi JL -- the speedbrakes fail to deploy in the latest beta, even at flaps 0.
Hi,
When the flaps are inhibited (flaps full for example), and the lever is not at retracted position, you need to reset the lever to retracted first. Then, after the reset time, the inhibition stays for 10 seconds.
Check that and if it stills happen report please...
JL
Hi JL, I've tested again -- speedbrakes still cannot deploy while in flight -- flaps are in 0 position and speedbrakes are not in inhibit mode. I have also trialed pass the 10 second mark and flaps 1, 2 and 3 still cannot deploy the speedbrakes. Speedbrakes are not in the 'armed' mode.
Best regards.
Hi Stephan,
you're right, currently the doors are always closed according to door page. I need to make an outside check. It happened before that I took off with right door open which is done with wing fold function in the model, so the A/C did not leave the ground on rotation. Hopefully the door page will undergo an update at some time so that we can check the status on that page.
Stefan
Hey Guys,
a few days ago i did a test flieght with day actual beta 32.3 (09.03.14). The flight was without any issues from my point of view, Takeoff, climb, cruise and descend (now with CI of 020 much smoother but still with a "dive" into -4000) worked perfectly. The only things, that i mentioned were in takeoffrun need of right rudder, perhaps same cause as in single engine aircraft?
The other thing, that i mentioned, but only a small bug, that the final approachspeed in FMGS se4ems to be right (about 140tks), but indicator on PFD and managed speed 10 kts higher, even when adjusting Vapp in FMGS.
General question: Is it possible, that the general workload is much higher on the PCs with the new betas? I use three PCs of P4 at 3.0 GHz for different tasks (2 x PFD/ND/MCDU and 1 x SD/EWD/OVHD/STDBY) It feels like the PCs are now more stressed with the tasks.
Regards Henrik
Like on this approach?
http://www.youtube.com/watch?v=pRZh1HxGleY
This isn't a bug. This is Ground Mini Speed ;)
Hi,
When A320FMGS is launched, I always have the screening of /scenery bgl files by FMGS_navdata. I thought, it should screen only once and not after. Can you confirm ? As the process takes some time, I get the message in FSX displayed that it is using old scenery file.
Other issue more painful : I suddenly (cannot explain what has been changed) cannot bind external hardware (bind error in hardware connect) with JH software as Ftd2xx.dll - attached to FScockpit hardware panels in Hardware modules directory - is displayed as "not a valid dll" on both server and client pc's (message in hardware connect). All ports are connected between both pc's. Anyone having experienced this before ? I did a clean B32.3 install but no change.
Thanks for your help.
Pierre
The need for right rudder could simply be some cross wind coming from the left.
As for the Vapp being lower than the actual target on PFD, Totom is most probably right.
The performance needs may have increased a bit for the PFD, the other should be at the same level?
Regards,
JL
Hi JeeHell,
I have an issue with my Thrustmaster Warthog throttle setup. In general it works fine.
The throttle functions with 0-65500 as normal range, and each handle can be lifted and brought into REV range, which does not result in a change of axis value, but a button press which is thus defined as REV_Max.
The throttles have been calibrated with a null zone of 1000.
Nevertheless when I have the throttles in Idel position, FMGS shows them as in reverse.
Any thoughts on this?
Thanks again for a great package.
/Stephen