Believe it or not, thereīs even a third file...LOL They are slightly different one is called "space" which is the third i put the link below
The others two are "groove" and "beat". :shock:
https://www.ci-portal.de/wp-content/...dia_391832.mp3
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Believe it or not, thereīs even a third file...LOL They are slightly different one is called "space" which is the third i put the link below
The others two are "groove" and "beat". :shock:
https://www.ci-portal.de/wp-content/...dia_391832.mp3
Thank you. I prefer this one! I made my own (a bit of Beethoven to calm the passengers) but I think I will use this one. Thank you.
Darren
www.a320homesim.com
Hi Peter I have still the problem, that the doors after catering not will close. It is also not possyble to close them maualy. The every time open again. The catering starts also with the barding, not befor. Guido
New SoundPacks "Sabrina" online. Thanks to Karl and Sabrina!!!
https://aviation.pero-online.de/wordpress/?page_id=1937
v9.5 09.02.2019
Configuration Tool updated – Please open and Save your configuration again!
- [FEATURE] Added Cabin sound for „bad landing“ (depending on V-Speed)
- [FEATURE] PNF Default V1 and VR speeds can be set in Config Tool
- [CHANGED] CGO doors open after Catering completed (if Catering has been requested)
- [CHANGED] Reduced pause between touchdown and applause/bad landing sound
- [CHANGED] Code optimization for better performance
- [CHANGED] V1 VR Scratchpad will be cleared after 3 seconds
- BUGFIX] PNF callouts not play if Cabin Sound = OFF
- [BUGFIX] PNF V1 and VR callouts do not overlap if speeds are close or the same
- [BUGFIX] PNF „Positiv Climb“ callout work with GoArround
- [BUGFIX] PNF ThrustSet speed set to 80kts according to QRH
- [BUGFIX] Safety Announcements are hanging in some cases
- [BUGFIX] EXT PWR Avail did not work properly in all cases [BUGFIX] Doors are closing if Pushback called and boarding still running
https://aviation.pero-online.de/wordpress/?page_id=1937
Hi Stefan,
thanks for the nice feedback. For sure I wanted to make these sounds hear for everyboby regardless of the settings - because they are sooooo nice... ;-)
Just kidding. Can you please tell me:
a) Are you using JeeHell FMGS?
b) Are you using CPDLC Client and switched Cabin and PNF = Off
c) Do you hear all sounds or just "deboarding" and "applause"
I just reviewed the code and it looks good. Can't test at the moment.
Thanks for the new version. I have made another flight this morning, but still with the previous version (have just seen your post right now). And on that flight I have heard the boarding ambience at the beginning and the passenger reaction during touch down. I am using JL-FMGS, on CPDLC: Cabin=NO / PNF=YES.
One thing that came to my mind: Maybe it has something to do with the views? I think I have been in cockpit view when boarding started, and I did not hear boarding ambience. After switching to outside view and back again to cockpit view, I was hearing boarding ambience. Just an idea. Anyway, I will do another flight after I installed your new version from today.
Two more ideas for a version 10 came to my mind:
- Pushback can be triggered by AOC/CPDLC like boarding/unboarding already now. Also P/B direction and answer to question "Start engines before P/B" could be answered before requesting P/B by selecting values on AOC/CPDLC.
- Switch on/off an automatic request of Follow-Me after landing once runway is vacated or speed is below X knots. (Reason: I can select parking position in GSX still being on approach, which is fine, but I need to request Follow-Me always after landing)
Thanks again for the great tool :)
"boarding ambience" does not come from my script. Maybe from GSX? Cabin Announcements, Taxi Music, Applause or Bad Landing sound would come from the script.
Pushback: Great idea. But at the moment I have no idea how to realize. Different gates have different PB behavior and the configfiles of GSX could swap left and right pushback. Whenever there is a suitable idea - I will try to implement
Follow-Me: I will have a look on it.
Thanks again for the nice feedback.
Good point. Indeed must coming from GSX (because it pauses between passenger bus 1 and bus 2). Obviously there is no way to switch it off. At least haven't found anything.
My first idea was to trigger the pushback right after boarding flow starts and then read the menu to check with options for P/B are provided. But I have just noticed that you can indeed trigger pushback while boarding is active (remember? :-)) but the next menu with P/B options only comes up when all other services are completed. So looking forward to any implementation idea.
Thanks
Stefan, Peter, as I understand there are always just 3 simple commands that would need to be given. 1. PB nose Left, 2. PB nose right, 3. PB strait back, thatīs it and itīs these 3 options on every airport in the world. Anything else is setup in GSX itself depending on the custom setting for the airport position and could be left there.
I think Stefan "first idea" would be the right way if itīs possible anyway. Just to call the PB via MCDU and then chose the option 1, 2, or 3 via MCDU too which are always the same 3 options. Indeed that would be nice.
Stefan, I've not tested it myself yet, to choose the gate while still on approach. Good to know that this works. But does this mean that youīll be forced to call for FollowMe after landing because otherwise the Gate will not be activated, or I is this just an option in case you canīt find your way to the Gate? (I use my Charts and the taxi instruction given by Groundcontrol)
Peter, may I request another option for future releases: Whilst the option to choose when the refuelling will be done works very very good, it would be very very nice to have the same for the catering.:shock::oops:
The options could be: after refuelling, before boarding or while boarding
I don't know if this works since you will not always have these 3 options in GSX. Also they might be given different names instead of LEFT or RIGHT. And of course I would like to preset my option beforehand in MCDU, otherwise I could also handle he selection via the regular GSX menu.
Requesting the Follow-Me is purely optional, so you can just vacate and find the way on your own, the gate is prepared. You need to be below 10000 feet and speed has to be < 250 knots on approach in order to select destination airport and gate.
The possible different naming schouldnīt be an issue because this is GSX internal and just names. The parameters to be given are always the same like 1, 2, or 3 for the expected keypress. GSX doesnīt know which name you have given. I. ex. you could even rename the nose-right-pb to "Stefanīs leaving for Teatime" if this would end up on the taxiway with the nose heading to the right.
For GSX itīs always the logical option which is coded to the keypress 1, 2 or 3 which is related to the name of the procedure you have given in the custom position setting and which is appearing in the option pop-up window. But 1 means allways nose left, 2 = nose right, 3 = straight back.
Those parameters are then evaluated and combined with the parameters in the airport afcad (for the taxiways postions etc.) and additional settings in GSX for the particular pb-procedure (i. ex. distance of pb for straight back pb)
Thanks for your info about the option for choosing the Gate. That makes it clear for me.
- [FEATURE] Autodetect A330
- [FEATURE] Reload the Script if other aircraft is selected
- [CHANGED] Applause is waiting 2 seconds after touch down
- [BUGFIX] Cabin Sound Announcements missing after „Ding-Dong“ in some cases
Download can be found here:
https://aviation.pero-online.de/wordpress/?page_id=1937
v9.7 03.03.2019
Configuration Tool updated Please open and Save your configuration again!
- [BUGFIX] Doors do not close if pushback without boarding
- [BUGFIX] EXT PWR does not disconnect if pushback without boarding
- [BUGFIX] PNF V1 and PosClimb Callouts are misplaced in some cases
- [BUGFIX] Config Tool shows wrong sound devices
My Easter Egg: Engine Fire will be shown if you switch on Engine Fire by an instructor station!
As I am using FS-Flightcontrol I was wondering that "Engine Fire" is not shown on the aircraft. Thats because there is no real "Engine Fire Option" for the BETA version of JeeHell the Instructor stations are using the "Engine Fire Test Button" as workarround. And as this does not show an Effect I am synchronising the "Engine Fire Effect" with the LED of the "Fire Handle" and this results in a nice Aircraft Engine Fireeffect.
http://www.mycockpit.org/forums/atta...id=12972&stc=1
Download the latest version here:
https://aviation.pero-online.de/wordpress/?page_id=1937
Happy easter!
Hello Peter, i think you know already that the major update of GSX is out now. Of course we hope, that you will have closer look if you need to update your great EXT PWR tool, and/or implement the new features if necessary.
By the way, i have downloaded your CORTE editor aswell and iīam really happy with this very helpfull little tool. Saves a lot of time and great thank u for giving this as freeware. On your website iīve seen your cockpit and itīs already in the state what i have in mind. Iīll start building this autum, when wetter getting worse, but i have already got some hardware like Skalarki MCDU, Tiller an A320 Pedals from Opencockpits and a very very good Joystickbase from VIRPIL controls to but my Airbus stick on.
Reg. Bernd
Hello Peter, just to let you know, that i havenīt found any issues by using your nice script after the major update of GSX. Everything seems to work the same way (proper) as before the update.
reg.
Thanks Bernd. I will add some features like opional boarding Pilots. But this will take time (after summer). ;-)
Peter, may i ask you an important Question. On your Website you have postet pics of your D-ALAM and mentioned that Stephan Bree has made this nice repaint on request for you. The most interesting part is, that on the pics your Bus has Sharklets. We all know that PA has developed the sharklet-model only for FS9 which are not working in P3D. Could it be, that Stephand provided you an working "Sharky" for FSX/P3D as well.
You may know that many of us are desperate for a sharklet model of the PA A32x.
reg. Bernd
I often got this question. My repaint has been made for FSX with Sharklets. There is Sharklet model that I use neither know. Too bad... ;-)
I just want to give a short preview to version 9.10:
[FEATURE] "Start engines before pushback" can be defined in ConfigTool
[FEATURE] Disable boarding/deboarding Pilots
[FEATURE] Disable boarding/deboarding Crew
[FEATURE] Calling for stairs if no jetway available (in Cold and Dark)
[BUGFIX] EXT PWR stays AVAIL when Departure has been called
I am just waiting what happens with the next GSX Update (which is on short final). If everything keeps working - i'll release soon.
Regards,
Peter
Hi Peter,
i have just migrated over from ICA to your program.....i love it. Especially integrating it into the mcdu .
Is it possible to add in (hopefully not already suggested) :
1) PNF saying "Cabin crew prepare for take off" or the double ding dong being used to alert crew of takeoff - same for landing (ICA did a announcement at 5000ft)
2) Random cabin alerts during cruise (ICA did this)
Thanks
Michael
Hi Michael,
thanks for your feedback.
1) I could do it like this:
PNF Announce Departure when Strobe Lights = On
PNF Announce Prepare for LDG when Flaps = Full (based on the QRH I am using)
2) What do you mean?
Peter
Hi Peter,
1) Perfect
2) During cruise its a bit to quiet....... real life paxs are calling for service....... crew calling each other via intercom etc...... just those random "ding dongs" "dings"
Another thing i have just noticed.... the deboarding call ...should that be played before the paxs leave or during? The deboarding call fires up approx 5secs into paxs leaving
Thanks
Michael
1) is already implemented and tested by the BETA team
2) I will have a look into that
3) let me see
Good idea - thank you! Hope to release 10.9 on friday latest.
Hi Peter,
it just came to my mind whether a kind of audio checklist could also be integrated? For example triggering a "Before Start Checklist" by pressing a button on the MCDU, that would then play a WAV file with either all items on the checklist or one by one and each one triggered again by pressing a key on MCDU. The wav files could be delivered as a standard set, but everybody could of course create his own WAV files.
Would that be feasible? When travelling alone in the cockpit I am sometimes missing the checklists which I can only read on my own :)
Thanks
Stefan
@Stefan: I warmly suggest "Multi Crew Experience" to you. This is a really nice piece of addon which supports you with a fulltime Co-Pilot talking and listening to you. All is voicecontrolled. Cheklists, ATC, and so on. This raises the level of immersion extremely. All the time before i forgot something like turn strobes on when entering the runway etc. With MCE this never happen again.
By the way, in real planes the pilots hardly can hear the actions going on in the cabin, because of the closed armored cockpit door. Anyway these "noise" would be cool as an option but would need additional recordings from Peters friends and family.
Cheers
Bernd
v9.10.8 30.10.2019
Configuration Tool updated - Please open and Save your configuration again!
- [FEATURE] Structual Icing Warning will appear if %-value reached. PNF announcements for Icing (if PNF option is activ) otherwise message von SimScreen.
- [FEATURE] PNF "Cabin Crew prepare for Takeoff" before take off when STROBE Light set from Off to On
- [FEATURE] PNF "Cabin Crew prepare for Landing" in approach when flaps are "Full" or "Flaps 3 LDG selected in OVHD"
- [FEATURE] GSX "Start engines before pushback" behavior can be defined in ConfigTool
- [FEATURE] Disable boarding/deboarding Pilots
- [FEATURE] Disable boarding/deboarding Crew
- [FEATURE] Calling for stairs if no jetway available (in Cold and Dark)
- [FEATURE] Script only starts if current [GENERAL] ATC_Type is part of the array "ac_allowedATCmodels"
- [FEATURE] Bad landing has it's own value and can be set different from the applause value (or disabled with 0)
- [CHANGED] PNF V1 and VR can be disabled in menu by setting the speed value to "Off"
- [CHANGED] Pause between landing and applause set from 2 seconds to 5 seconds
- [BUGFIX] EXT PWR stays AVAIL when Departure has been called
Please find the download on my website.
Looks like v9.10.8 has a repeating "Prepare for landing" sound. I will upload a bugfix soon.
Hi Peter,
just did a flight with the new version, worked great .
I didnt have a issue with the "prepare for landing" repeating ....came on after full flap.
Michael
v9.10.10 01.11.2019
Configuration Tool updated - Please open and Save your configuration again!
[BUGFIX] Repeating "Cabin Crew prepare for landing" sound in some cases.
Please find the download on my website.
Hi Peter,
thanks for the new version. Do we hear "Cabin crew prepare for TO/Landing" only when CABIN SOUND is enabled? I have PNF sound enabled, but CABIN sound disabled, and I don't hear these.
Thanks
Stefan
Peter,
installed new build.....no "prepare for landing" call out using full flap
Michael
"installed new build.....no "prepare for landing" call out using full flap"
The trigger is, Cabin Crew said the announcement for the final approach and flaps are in full position. Let me double check.
"hanks for the new version. Do we hear "Cabin crew prepare for TO/Landing" only when CABIN SOUND is enabled? I have PNF sound enabled, but CABIN sound disabled, and I don't hear these."
> Ups, yes correct. For the moment these callouts requires status of the crew. I can change this with an upcomming update
Peter,
full flap didnt work but Flaps 3 LDG selected in OVHD did
Have you tested the new version from this morning already?