Originally Posted by
tour93
I was researching ideas for a car racing sim and found this forum.<o></o>
I would guess car racing sim would be easier to manage than plane sim.<o></o>
All your videos are really interesting and congratulation on your simulator, looks very good.<o></o>
But I am kind of annoyed with what I see.
Your simulator and everyone I have seen match whatever your joystick is doing:<o></o>
bank 10° left, simulator banks 10° left<o></o>
bank 30° right, simulator banks 30° right or whatever maximum it is capable.<o></o>
<o></o>
So if you want your sim to act like the plane (attitude) it's fine, an outside viewer can compare your sim attitude with what he sees on the screen and that will match.<o></o>
But if you want your sim to act an airplane what you fly it needs to act to match what you should feel in a given attitude:<o></o>
High speed bank left, sim attitude should be up and banking a little bit on the right to match the feeling of being pushed down your seat.(centrifugal force), and so on.<o></o>
Remember "Back to the future" ride at Disney.<o></o>
<o></o>
For a car it would be easier:<o></o>
turn left, sim bank right<o></o>
turn right, sim bank left<o></o>
accelerate, sim pitch up<o></o>
decelerate, sim pitch down.<o></o>
<o></o>
Any thoughts?<o></o>
<o></o>
Alain