These 3 settings.
The center number alters the centerline on the screen, but what are the 2 other numbers for?
Printable View
These 3 settings.
The center number alters the centerline on the screen, but what are the 2 other numbers for?
first number is backwards/forwards
second number is left/right
third number is up/down
Thank you:)
There I though this thread was going to be a long philosophical discussion about simming and cockpit building. ;)
NicD,
Thank you, thank you, THANK YOU. Been looking for this info.
best,
..................john
lol John ... "I simulate, therefore I am" :D
If a JT-8D17 engine starts and no one is there to hear it, does it still still make that unGodly loud noise and belch all of that smoke? :D
I am still having a struggle with the centerline.
This is my problem: I am using Project magenta and the pmdg flight model.
I have adjusted fs9/aircraft/pmdg 737-700/aircraft.cfg wiews. Altered the center number to 0. Have also tried to alter the number with different numbers but nothing happens. Centerline is still angled. And it doesnt change whatever I do.
Anybody got some good advice?
Another thing we discovered is that the wider your front view is, the less the crab-angle issue is evident (and vice-versa). Ideally the left edge of your front view should be on about a 30 - 40 degree angle from your left window post (front windows) as you look at it from the captains seat. In fact this means that you shouldn't be able to see the left edge of your screen from the captains seat ... the window post should be obscuring it (just). Same for the right side from the FOs seat.
If you set your front view width using these left and right guides then the perspective seems about right and the crab issue is alot less noticeable.
We can't go fully to this width yet because of room constraints - but that will change when we move it later on.