I think 80% of the work is getting the initial desiagn nailed without rework required. Picking up a hammer imho is the last thing you need to do. Then again I sit in CATIA at work all day. :lol:
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this guys cash flow must not have a end to it, mine ends before i get started.
Robert
I haven't found a use for a hammer yet in sim building, but I wished for one many times while using a CAD program, i.e. "Error, sketch contains an open or multiple features that cannot be resolved, system will self destruct in 5...4...3...":shock:
Well, with CAD it's one of 2 things:
Save once, curse often...or
Save often, curse once. ;)
The only exception to that rule is when it crashes durring save corrupting the whole document. Now I know why I have a receeding hairline. :D
Brad, I believe Mike was drawing attention to the fact that there seems to be a lot of people who plan and draw and talk but never end up putting the plan into action, instead of implying that cockpit building should involve minimal planning and more action.
You know what they say:
The three most dangerous things in the world is a programmer with a soldering iron, a hardware expert with a program patch and a user with an idea. :D
That is exactly what I meant.
I see so many with larger that life dreams of a cockpit, and
planning a cockit to death, and never pick up a tool and actually
build something.
Build something, anything, just do it!
I am with you Mike. Do something. It is in the doing (translate that as screwing up) that you learn. You can always change it. Let's see.. am I on version 11 or 12 right now?? :cool:
Actually, there are doers and planers. It is best to have a bit of both in you.
John,
There are 3 kinds of people. Those who can count and those who can't.
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Edmacashun curtisey of G.W. Bush
Should I add some programming speak? :D
There are 10 kinds of people in the world. Those who can read binary and those who can't.