That is not needed but in the pokeys configuration utility, you need to set the "Joystick settings" via the menu "Perypherals". In this configuration screen you can map axis and buttons to ports.
Regards, Wendy
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That is not needed but in the pokeys configuration utility, you need to set the "Joystick settings" via the menu "Perypherals". In this configuration screen you can map axis and buttons to ports.
Regards, Wendy
I have tried this and it works OK thanks.
Is there a way to use more than the 32 inputs with the joystick configuration?
Peter.
No 32 buttons is a windows limit.
Regards, Wendy
Is there a way for FS or FSUIPC to detect inputs without having to do mapping?
I have used all 32 joystick inputs on encoders and want to use the remaining as button inputs.
Attempts to set the inputs as keyboard mapping in several configurations, is not entirely successful as some re causing conflicts.
Thanks
Peter.
Hello Wendy
News on the servo expansion card??
http://www.cockpitbuilders.com/commu...p?topic=2951.0
I would like to use for overhead gauges set ;)
Thanks
Giosue
Hello Bloggo,
If you have used the Pokeys card as Joystick than you have used the maximum possible with windows. 32 joystick buttons is the maximum on windows.
Maybe another question, which software are you using for the flightsimulator?
Regards, Wendy
Hello Giosue,
I have abanded the servo extension for Pokeys. The best thing you can do is use Polulu servo cards.
Regards, Wendy
Hello Wendy,
I am using FS9.
I understand about the amount of joystick inputs and they are all used, but are you saying that the only way to achieve more inputs is by key mapping,
Thanks
Peter.
Hello Wendy
I am using FS9 with Windows 7 64bit.
I understand about the amount of joystick inputs and I have used all 32, but are you saying that the only way to achieve more inputs is by key mapping.
Thanks
Peter.