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Thread: Motors and stuff...
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07-16-2007, 08:06 AM #11
- Join Date
- May 2006
- Location
- london england
- Posts
- 177
Sorry about the spelling guys lunch time blitz and touch typist i aint LOL
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07-19-2007, 12:36 PM #12
- Join Date
- Oct 2004
- Location
- Berkshire, UK
- Posts
- 118
Hi Kranky,
You might find it helpful if you looked at www.technobots.co.uk particularly in their motor section.
I fully appreciate that this is in the UK and is expensive relative to the US but I am sure it will give you a "steer" in terms of what is being exported from China in terms of cheap motors and must also be available worldwide!!
I hope this helps!
Bill.
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07-21-2007, 05:33 PM #13
Been away
Kranky, Im curious, with chcomm3a and FSX, did you have to register FSUIPC or did the freekey work ???
Calvin, Great to hear your still alive and kicking, that you sorted out the voltage thingy and obviously making good progress with other stuff.
The "bump on return" is caused by there being no softstop but that is fixed in the new one. I sent you a private message about this, so check your PM's here at mycockpit.org
See ya's .... Jimwww.jimspage.co.nz/intro.htm
All this and Liz still loves me ! !
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07-21-2007, 06:59 PM #14
- Join Date
- Jul 2007
- Location
- Milwaukee, WI USA
- Posts
- 15
I dunno
Hey Jim.
I can't answer that question because I had already registered my copy of FSUIPC4 before I attempted to use chcomm3a. It worked great with it registered however.
Kranky
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07-30-2007, 03:45 PM #15
- Join Date
- Jun 2007
- Location
- Alberta, Canada
- Posts
- 45
Motion platform data from Simconnect
Sorry I'm a little late to this conversation!
I have been using Simconnect and C# to control my test "mini" motion platform, and so far I have had no major lag or stutter. Now, with that being said, I haven't tested it with a full size platform yet.
You can see my "mini" motion platform working here:
http://www.simulatormotion.com
This is only a 2-DOF system, but I plan to build a "mini" 3-DOF system as well to perfect my code.
I see no reason to use FSUIPC with FSX at this point unless you want to leverage legacy code or Simconnect doesn't offer what you need. In the case of a motion platform, Simconnect has more than enough data points available.
Torin (dutchboy)
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