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Thread: Perspective

  1. #11
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    These 3 settings.

    The center number alters the centerline on the screen, but what are the 2 other numbers for?

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    300+ Forum Addict NicD's Avatar
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    first number is backwards/forwards
    second number is left/right
    third number is up/down
    Nic D'Alessandro
    737NG builder (Hobart, Australia)
    http://simsation.com.au

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    Thank you

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    500+ This must be a daytime job JBaymore's Avatar
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    There I though this thread was going to be a long philosophical discussion about simming and cockpit building.

    NicD,

    Thank you, thank you, THANK YOU. Been looking for this info.

    best,

    ..................john

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    300+ Forum Addict NicD's Avatar
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    lol John ... "I simulate, therefore I am"
    Nic D'Alessandro
    737NG builder (Hobart, Australia)
    http://simsation.com.au

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    2000+ Poster - Never Leaves the Sim Michael Carter's Avatar
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    If a JT-8D17 engine starts and no one is there to hear it, does it still still make that unGodly loud noise and belch all of that smoke?
    Boeing Skunk Works
    Remember...140, 250, and REALLY FAST!

    We don't need no stinkin' ETOPS!



    Powered by FS9 & BOEING

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    I am still having a struggle with the centerline.

    This is my problem: I am using Project magenta and the pmdg flight model.

    I have adjusted fs9/aircraft/pmdg 737-700/aircraft.cfg wiews. Altered the center number to 0. Have also tried to alter the number with different numbers but nothing happens. Centerline is still angled. And it doesnt change whatever I do.

    Anybody got some good advice?

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    2000+ Poster - Never Leaves the Sim Michael Carter's Avatar
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    Quote Originally Posted by ivar hestnes View Post
    I am still having a struggle with the centerline.

    This is my problem: I am using Project magenta and the pmdg flight model.

    I have adjusted fs9/aircraft/pmdg 737-700/aircraft.cfg wiews. Altered the center number to 0. Have also tried to alter the number with different numbers but nothing happens. Centerline is still angled. And it doesnt change whatever I do.

    Anybody got some good advice?

    I'm sure you already thought of this, but can you move the projector to the left? Or does this further skew the view for the FO?
    Boeing Skunk Works
    Remember...140, 250, and REALLY FAST!

    We don't need no stinkin' ETOPS!



    Powered by FS9 & BOEING

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    150+ Forum Groupie sas550's Avatar
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    Quote Originally Posted by ivar hestnes View Post
    I am still having a struggle with the centerline.

    This is my problem: I am using Project magenta and the pmdg flight model.

    I have adjusted fs9/aircraft/pmdg 737-700/aircraft.cfg wiews. Altered the center number to 0. Have also tried to alter the number with different numbers but nothing happens. Centerline is still angled. And it doesnt change whatever I do.

    Anybody got some good advice?
    Hi Ivar! The centerline will be angeled no matter what you put in thoose numbers as long as you have the projector on the centerline and you sit in either seat. The difference with the "zero" value is that you'll get the same angle from both seats
    Regards Anders Eriksson


    www.simcockpit.se

    FS9

  10. #20
    300+ Forum Addict NicD's Avatar
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    Another thing we discovered is that the wider your front view is, the less the crab-angle issue is evident (and vice-versa). Ideally the left edge of your front view should be on about a 30 - 40 degree angle from your left window post (front windows) as you look at it from the captains seat. In fact this means that you shouldn't be able to see the left edge of your screen from the captains seat ... the window post should be obscuring it (just). Same for the right side from the FOs seat.

    If you set your front view width using these left and right guides then the perspective seems about right and the crab issue is alot less noticeable.

    We can't go fully to this width yet because of room constraints - but that will change when we move it later on.
    Nic D'Alessandro
    737NG builder (Hobart, Australia)
    http://simsation.com.au

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