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  1. #1
    75+ Posting Member Hans Krohn's Avatar
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    motorized throttle working!

    Hi guys,

    I just finished programing my motorized throttle with EPIC. I had expected this to take a month, but it was suprisingly simple. I finished after just 2 hours! Must admit though that I use FS Communicator as middleware, and that superb program helped a great deal.

    Now I need to catch some Z's, but tomorrow I'll post my code here!

    Take care,
    Hans

    www.hanskrohn.com

  2. #2
    2000+ Poster - Never Leaves the Sim Michael Carter's Avatar
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    That's good news! Congratulations Hans.

    It took me a bit under eight hours to calibrate mine to where all of the throttles responded evenly. #2 is about .5 EPR behind the other two, but not enough to worry about. I just have to bump it a bit in cruise to keep the tanks level.

    If you can post a video sometime, I'd sure like to see 'em working.
    Boeing Skunk Works
    Remember...140, 250, and REALLY FAST!

    We don't need no stinkin' ETOPS!



    Powered by FS9 & BOEING

  3. #3
    75+ Posting Member Hans Krohn's Avatar
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    a video is a good idea! I'll ask Spielberg or Lucas to come over for the weekend and shoot some scenes...

    Here is a link to my code:

    http://www.hanskrohn.com/BuildingTip...de/AT_Code.htm

    Fly safely,
    Hans

  4. #4
    75+ Posting Member Hans Krohn's Avatar
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    Here is my code, as promised!


    //EPL for Hans Krohn Cockpit Project
    //EPICenter V1.082 - USB-EPIC
    //Middleware: FS-Communicator V2.017 by Robert Fischer
    //Copyright HJK 2005/2006/2007
    //Created between Oct. 2005 and today
    //Last Update: 8.March.2007

    //***************************************************************************************
    #include
    #include
    #include
    #include "Test.hpl"

    //****************************************************************************************
    // Definitions
    //****************************************************************************************
    #define via_FSC 25 // for better readability of the code

    #define LED_AP_AT 0,4,0b00000010
    #define LED_AP_N1 0,4,0b00000100
    #define LED_AP_SPD 0,4,0b00001000

    #define Rel_Throttle_Clutch 0,5,0b00001000 // Relais for Servo Auto Throttle
    #define Rel_Throttle_Mot_On 0,5,0b00010000
    #define Rel_Throttle_Mot_Rev 0,5,0b00100000

    // ****************************************************************************************
    // Flags
    // ****************************************************************************************
    flag f_AutoThrottle_On = false;
    flag f_Thr_Lever_moving = false;

    // ****************************************************************************************
    // Byte variables (8 bit), range 0 - 255
    // ****************************************************************************************
    byte tick = 0; // see MainLoop. Used for timing purpose

    // ****************************************************************************************
    // word variables (16 bit) range 0 to 65535 (0xFFFF)
    // ****************************************************************************************
    word w_ph_ThrInput = 1; // For motorized throttle: Actual lever position
    word w_ph_ThrTarget = 1; // For motorized throttle: Desired lever position


    // ****************************************************************************************
    // Procedures
    // ****************************************************************************************

    void INIT (void)
    {
    clearpoint (LED_AP_AT); // Reset of all LED's and Relays in the cockpit at start-up
    clearpoint (LED_AP_N1);
    clearpoint (LED_AP_SPD);
    clearpoint (Rel_Throttle_Clutch);
    clearpoint (Rel_Throttle_Mot_On);
    clearpoint (Rel_Throttle_Mot_Rev);

    jump (MainLoop);
    }

    void MainLoop (void) // this loop repeats every 40 ms. It is used for all time critical operations
    {
    call (CheckSpeedTimers);
    tick++;
    if (tick>24) {tick = 0;}
    delay (2); // delay of 40 ms
    jump (MainLoop);
    }

    void CheckSpeedTimers (void)
    {
    if (w_ph_ThrTarget == w_ph_ThrInput)
    {
    clearpoint (Rel_Throttle_Mot_On);
    clearpoint (Rel_Throttle_Clutch);
    clearpoint (Rel_Throttle_Mot_Rev);
    f_Thr_Lever_moving = false;
    }
    // next timer procedure here!
    }

    // ****************************************************************************************
    // Motorized Throttle
    // ****************************************************************************************
    void AT_Direction_Decider (void)
    {
    if (w_ph_ThrTarget > w_ph_ThrInput)
    {
    if (!Mecanics_1.THR_MAX_Limit)
    jump AT_Move_Up;
    }
    if (w_ph_ThrTarget < w_ph_ThrInput)
    {
    if (!Mecanics_1.THR_MIN_Limit)
    jump AT_Move_Dn;
    }
    }

    void AT_Move_Dn (void)
    {
    f_Thr_Lever_moving = true;
    setpoint (Rel_Throttle_Clutch);
    setpoint (Rel_Throttle_Mot_On);
    }

    void AT_Move_Up (void)
    {
    f_Thr_Lever_moving = true;
    setpoint (Rel_Throttle_Clutch);
    setpoint (Rel_Throttle_Mot_Rev);
    setpoint (Rel_Throttle_Mot_On);
    }

    void AT_Move_Stop (void)
    {
    clearpoint (Rel_Throttle_Mot_On);
    clearpoint (Rel_Throttle_Clutch);
    clearpoint (Rel_Throttle_Mot_Rev);
    f_Thr_Lever_moving = false;
    }

    void Mecanics_1.THR_MIN_Limit.On (void)
    {jump (AT_Move_Stop);}

    void Mecanics_1.THR_MAX_Limit.On (void)
    {jump (AT_Move_Stop);}

    // ****************************************************************************************
    // Autopilot Lights. Process direction: from FS to hardware
    // ****************************************************************************************
    // All following procedures are triggered by Qprocs (2 per LED, 1 for ON and 1 for OFF state).
    // If a light goes on in PM MCP, these procedures also switch it on in the cockpit

    // I use the qprocs for the MCP LEDs to determine if the autothrottle is on (not just armed).
    // I admit this is a workaround, but I was too lazy to find the correct offset for AT on.

    void AP_SPD_LED_Off (void)
    {clearpoint (LED_AP_SPD);}

    void AP_SPD_LED_On (void)
    {
    setpoint (LED_AP_SPD);
    f_AutoThrottle_On = true;
    }

    void AP_THR_LED_Off (void)
    {clearpoint (LED_AP_N1);}

    void AP_THR_LED_On (void)
    {
    setpoint (LED_AP_N1);
    f_AutoThrottle_On = true;
    }

    void AP_AT_LED_Off (void)
    {
    clearpoint (LED_AP_AT);
    f_AutoThrottle_On = false;
    }

    void AP_AT_LED_On (void)
    {setpoint (LED_AP_AT);}


    // ****************************************************************************************
    // QProc definitions (Process direction: FS to EPIC via FSUIPC and FS-Com)
    // ****************************************************************************************
    // QProc's are defined in FS-Communicator. Process direction is from FS via FSUICP via FS-C
    // to hardware. QProcs are triggered by an offset state change in FS. Once EPIC receives a qp
    // from FS-C, the corresponding procedure is executed. Mainly used to turn LEDs, lamps or
    // relais on or off.

    // Format: "defqp (, )"
    // Note: NO semicolons at the end of a line!!!

    // Control of LED's in Autopilot
    // --------------------------------------------------------------------------------------------
    defqp(82,AP_SPD_LED_Off)
    defqp(83,AP_SPD_LED_On)

    defqp(84,AP_THR_LED_Off)
    defqp(85,AP_THR_LED_On)

    defqp(86,AP_AT_LED_Off)
    defqp(87,AP_AT_LED_On)


    // ****************************************************************************************
    // Pigeon Hole No. 18 - Throttle Input Value. Process Direction: Throttle Pot via FSUIPC via FSC to Hardware
    // ****************************************************************************************

    ph ph_ThrInput (18 )
    {
    word word0;
    word word1; // value here, scaled to 1 - 30 by FS-Commander

    w_ph_ThrInput = ph_ThrInput.word1;
    if (f_AutoThrottle_On)
    {
    if (!f_Thr_Lever_moving) // if lever is NOT moving...
    jump AT_Direction_Decider;
    } // if lever is moving --> do nothing
    };

    // ****************************************************************************************
    // Pigeon Hole No. 19 - Throttle Target Value. Process Direction: PM via FSUIPC via FSC to Hardware
    // ****************************************************************************************

    ph ph_ThrTarget (19)
    {
    word word0;
    word word1; // value here, scaled to 1 - 30 by FS-Commander

    w_ph_ThrTarget = ph_ThrTarget.word1;
    if (f_AutoThrottle_On)
    {
    if (!f_Thr_Lever_moving) // if lever is NOT moving...
    jump AT_Direction_Decider;
    }
    };

    // That's it, folks!

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