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  1. #1
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    8/8/8 Doubling Digital Inputs to 16?

    I saw a post on this site where someone needed 64 inputs and instead of buying 8 boards, it was suggested to buy two and matrix them into an 8x8 grid, giving 64 inputs.

    Is it possible to double the number of digital inputs on the 8/8/8 by spliting the 8 digital inputs in half and making a 4x4 matrixed input, similar to the above example?

    If so, can someone point me to a schematic and sample code?

    Thanks.

  2. #2
    phidgets
    Guest

    Matrix

    Hi,

    We had discussed matrix lay out's in theory, but discovered that creating a grid of switches won't work because it fires ghost switches.

    It's hard to exlpain without a picture, which I don't have, but turning on two switches that have their wires crossing at another point in the grid will make the program think that a 3rd switch has been turned on.

    Bottom line, a matrix can't be done. It's a fundamental hardware issue with trying to build switch matrixes, not a Phidgets or software issue. Right now the only option is for users to wire directly to inputs 1X1. Most users favor the 0/16/16 IFK for this purpose.

    Matt

  3. #3
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    Thanks for the quck response Matt.

    Kind of getting off the topic of this post, I have a few technical questions about the 8/8/8...

    1) What is the A/D resolution on the A/D inputs, 10 bit?

    2) Are the Digital inputs debounced in any way in hardware or software before the data is available to IFKit_OnInputChange? I'm trying to use a pushbutton switch to toggle a function in FS2004. It's a little flakey. When I press the button the state does not always change. I think its because of debounce or sample rate.... Thanks.


    Here is the code I'm wrote.

    Private Sub IFKit_OnInputChange(ByVal Index As Long, ByVal NewState As Boolean)

    Dim altLock As Integer
    Dim tempaltLock As Integer

    If Index = 0 Then
    'read FS status of ALT button
    Call FSUIPC_Read(&H7D0, 4, VarPtr(altLock), dwResult)
    Call FSUIPC_Process(dwResult)

    lblFsAltLock.Caption = altLock

    If altLock = 0 Then
    tempaltLock = 1
    Call FSUIPC_Write(&H7D0, 4, VarPtr(tempaltLock), dwResult)
    Call FSUIPC_Process(dwResult)
    Else
    tempaltLock = 0
    Call FSUIPC_Write(&H7D0, 4, VarPtr(tempaltLock), dwResult)
    Call FSUIPC_Process(dwResult)
    End If

    If NewState Then 'This means: if NewState = 1 then...
    lblInputDigital.Caption = "On"
    Else
    lblInputDigital.Caption = "Off"
    End If
    End If 'end index =0

    End Sub

  4. #4
    phidgets
    Guest

    Trouble shooting and answers

    >>1) What is the A/D resolution on the A/D inputs, 10 bit?

    Yes, that is correct.

    >>>2) Are the Digital inputs debounced in any way in hardware or software before the data is available to IFKit_OnInputChange?

    No. All debouncing is up to the users. I very rarely hear of a debouncing problem though.

    You can add debouncing into your program by using a timer and a boolean. See if that helps. Also, try out different switches and buttons to see if you can isolate it to a funky switch.

    Another thing to check is if your PC is bogged down. Is something going on which would cause the program to miss/drop events?

    Good luck!

    Matt

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