Gear override virtual
Can you check the virtual gear override. I am trying to get an output to a real solenoid for ground/air state. It just doesn't appear to change state. Seem start as 0 then gets locked on value 1, regardless of the position of the PSX solenoid state. I have no switch input as the real gear like my sim is a mechanical override which is automatical electrical solenoid open off the ground and automatical electrical solenoid locked on the ground unless the mechanical override is pressed.
I think we have tried to get this to work before either Hardy doesn't understand how his interface needs to work with a real solenoid, which we are not getting the right output available or PSXseecon has a bug with input and output. Maybe the wrong var to Qh169. It has almost become a lost cause. I just can't work it out Qh169 should give an output value 0 or 1. I think Qh169 is the press of the mechanical switch and the virtual is the output of the PSX mechanical override state. But there is a solenoid in the background opening and closing the mechanical switch maybe Qh169 should be 0 switch not pushed and solenoid denergised. value 1 mechanical switch pushed and solenoid denergised. Value 2 switch not pushed solenoid energised. Value 3 solenoid pushed and energised.
Or in my case we need a solenoid energised or denergised state new Q code.
1000+ Poster - Fantastic Contributor
Re: Gear override virtual
See my answer in the PSX forum.
Last edited by kiek; 03-11-2015 at 03:00 PM.