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  1. #21
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    Re: Everything ready to building Ilyushin Il-62

    Now I am learning about the processor power and bits of information because I need to measure how much processing power I need. I see that I need least 32 bit processor.
    And I learn the X-Plane SDK to find out how much precision in altitude, speed, measure of each movement, fuel measurement in decimals or whole number, and such.

  2. #22
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    Re: Everything ready to building Ilyushin Il-62

    Now I have been calculated a part, it seems I need between 16 and 64 kilobyte memory.

  3. #23
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    Re: Everything ready to building Ilyushin Il-62

    Now I found that using an external processor such as AVR, PIC, ARM, and such will might be slow. And, using USB port will maybe result difficult programming. So, in conclusion, I will use an OpenGL 4.3 graphics card. I will use for example four pixels to run a stepper motor, one pixel to a switch, etc. It is much easier to programming that than to use USB to an external computer with its own processor. That is usually slow eight bits or 16 bits processor with few pins. I will use RJ45 between pins and motor and such to make it easier to remember which wire shall connect to. One RJ45 has 8 pins which is enough to drive two stepper motor in each gauge. An example, throttle gauge shows two different values in two needles.

  4. #24
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    Re: Everything ready to building Ilyushin Il-62

    I will use this: http://www.prisjakt.no/product.php?p=1285192
    Zotac GeForce GT 620 Synergy Edition

    Which has OpenGL 4.4; it is perfect because I has an Official Guide by Khronos Group version 8, let me check...The name of the title: OpenGL Programming Guide, Eighth Edition. The Official Guide to Learning OpenGL, Version 4.3. ISBN-13: 978-0-321-77303-6.

  5. #25
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    Re: Everything ready to building Ilyushin Il-62

    I have researched more. The DVI cable cannot reach long range, so I will trying to use some pieces of Arduino or make my own small interface card for that.

  6. #26
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    Re: Everything ready to building Ilyushin Il-62

    Small update...
    I cannot find out how to programming a decent stepper motor. I am novice in programming.

  7. #27
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    Re: Everything ready to building Ilyushin Il-62

    Hi

    Without any or very little programming experience you seem to have set up
    a very optimistic plan for your build. Homemade stuff will in most cases require both
    interfacing and programming skills plus a lot more

    For Arduino and stepper you could start looking at at this thread:
    http://www.mycockpit.org/forums/showthread.php?t=27379
    though still expect a lot of programming but you are not alone

    Another and may be the easiest route to follow for a novice in programming
    is OpenCockpits stepper interface:
    http://www.opencockpits.com/catalog/...s-c-21_33.html
    http://www.opencockpits.com/uploads/...tepper_eng.pdf

    Here is a nice review of OC stepper interface:
    http://mutleyshangar.com/reviews/jack/smc/smc.htm

    You'll still need to learn some SIOC programming but it's not too difficult.
    OC has more or less a complete range of I/O hardware and is a solid
    platform for a custom-built simulator project.
    Regards,
    Per-Erik
    www.hoddo.net

  8. #28
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    Re: Everything ready to building Ilyushin Il-62

    Update:
    I am tried to getting a potentiometer with unipolar stepper motor to run. It was not a successful experiment.

  9. #29
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    Re: Everything ready to building Ilyushin Il-62

    I see that I cannot upload a fritzing file.. I will upload one screen picture with fritzing picture.20140506_004829.jpg
    Last edited by Qwseyvnd; 05-05-2014 at 06:55 PM.

  10. #30
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    Re: Everything ready to building Ilyushin Il-62

    Update:
    I ordered the programming book C++11 written by Bjarne Stroustrup.

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