Forgive me if this has already been covered, but I was not quite sure what to "search" for...
After procrastinating for a couple of years I'm finally going to make the effort to build a home cockpit. I"m torn between a 50ish fighter type aircraft and a larger transport type - I have a fondness for the Comet and/or Nimrod as well as the ubiquitous C-130.
What holds me back from basing my cockpit on a large aircraft is the question of how to orient the visuals? If the visuals are set up so everything looks right to the pilot, the 1st officers view will be skewed to the left. If the visuals are set up to the center line of the aircraft the pilot's view will be skewed to the right while the 1st officers view will still be skewed to the left - though not as badly.
My question is, how do people who build cockpits based on the "big iron" handle this?
Thanx in advance!
75+ Posting Member
Re: Visual Orientation
This problem is more evident as closer to the screen your eyes are. If you have one or three or X monitors in front of you, you should choose between align to the center of the cockpit (the same distance from center to pilot or copilot) or to the center of just the pilot (if you should fly alone)
If you are using projectors for your visuals, this effect is not too bad at all (the more the distance, the less effect).
By default (at least in default aircrafts) the point of view its moved a little to the left (captain's side). You can tweak the aircraft.cfg to move the point of view wherever you want. Like everything else in this hobby, its a matter of compromise, there is not perfect solution or even best.
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