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  1. #61
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    Re: Windowmaker tool updated!

    Quote Originally Posted by wledzian View Post
    If you read back a bit through this thread, there is a way to get rid of the full-screen view hiding behind the others; It's my understanding that this can help with the frame rate issue a little bit.
    Thank you very much Wledzian!I've minimized the full-screen view and the FPS is between 20-30 in KSEA! (GEX+REX+FSGlobal)

    I still have some problems. Maybe you can help:

    1 I can only use this setting in windowed mode. Can't change the size of the fourth view in full screen mode.

    2 After I set up and save my flight with the aircraft and airport, I overwrite the [Window] and [Camera] in the .flt file with the data provided by WindowMaker. I then went back to FSX, but the saved file disappeared. Now I can only start the saved flight by running the flt file in C:\Documents and Settings\YourUserName\My Documents\Flight Simulator X Files. Now the problem is that as soon as the programme finished loading, the airplane crash on the runway.
    The only solution for this is to use the default location in the "free flight section" and revise this saved flight. After loading it from the flt file, the plane will appear in the sky above the ocean (some where in the pacific) . I can then select any airport from the menu.

    3 The mouse cursor is flashing all the time. I can use it to click the buttons on the instrument panel.

    Here is my setupell 2412m (1920x1200) x 3, Eyefinity landscape mode

  2. #62
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  3. #63
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    Re: Windowmaker tool updated!

    In fullscreen mode, FSX forces the 2D outside view to fullscreen unless an instrument panel is present. I haven't done this myself in a while, but bsed on my (often faulty) memory, here's the workaround:

    - Create and save a flight in 2D cockpit mode. Shrink (but DO NOT CLOSE) the panel. Save the flight again.
    - Open the saved .flt file in notepad or your favorite text editor. Find the [Window.1] section.
    - Open a new blank text editor window.

    - Run WindowMaker for your desired configuration. For this example, I'm going to assume you're using 3 windows.
    - Copy the text in column [E] to the blank text editor window.
    - Replace the GUID listed for [Camera.2.1] with the GUID listed for [Camera.1.1] (FSX expects at least one 2d window)
    - Delete the sections for [Window.1] and [Camera.1.1]
    - Re-identify the remaining window and camera sections so that [Window.2] becomes [Window.1], [Camera.2.1] becomes [Camera.1.1] and so on.

    At this point, you now have three defined windows, one of which is tied to the 2d cockpit camera.
    - Copy the camera and window definitions that you've edited into your saved .flt file to replace the [Window.1] and [Camera.1.1] sections.
    - Save your .flt file

    -Open your .flt file in FSX.


    I have no idea what is causing the other two issues.

    Let me know how it goes!

  4. #64
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    Re: Windowmaker tool updated!

    ......................................

  5. #65
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    Re: Windowmaker tool updated!

    Thank wledzian!

    I've solved tyhe third problem by installing the Panel Fixes/Adjustments for Triple-Wide screen resolutions. Now I can see the 2D panels.

    I've revised the flt file according to your suggestions:

    Now the view on the left screen became the background view, expanding to the other two monitors. I can't adjust its size. Also this view does not line up with the other two monitors....


    [Window.1]
    Order=2
    Active=False
    Undocked=False
    Maximized=False
    ScreenUniCoords=1, 0, 2731, 6144
    CurrentCamera={C95EAB58-9E4A-4E2A-A34C-D8D9D948F078}
    [Camera.1.1]
    Guid={B1386D92-4782-4682-A137-738E25D1BAB5}
    Zoom=.522978816687533
    Translation=0, 0, 0
    Rotation=0, -60, 0
    [Camera.1.2]
    Guid={C95EAB58-9E4A-4E2A-A34C-D8D9D948F078}
    Zoom=0.69999998807907104
    Translation=0, 0, 0
    Rotation=0, 0, 0
    [Camera.1.3]
    Guid={195EAB58-9E4A-1E2A-A34C-A8D9D948F078}
    Zoom=0.69999998807907104
    Translation=0, 0, 0
    Rotation=0, 0, 0
    [Camera.1.4]
    Guid={195EAB58-9E4A-2E2A-A34C-A8D9D948F078}
    Zoom=1.2999999523162842
    Translation=0, 0, 0
    Rotation=0, 0, 0
    [Camera.1.5]
    Guid={563FDDA0-AF36-4C28-AB71-B5DB7E77E474}
    Zoom=0.89999997615814209
    Translation=0, 0, 0
    Rotation=0, 0, 0
    [Camera.1.6]
    Guid={195EAB58-9E4A-3E2A-A34C-A8D9D948F078}
    Zoom=0.80000001192092896
    Translation=0, 0, 0
    Rotation=0, 0, 0
    [Camera.1.7]
    Guid={BCA3FDD1-FB83-4BBA-8407-4922A7F0D00C}
    Zoom=1
    Translation=0, 0, 0
    ChaseDirection=90
    ChaseDistance=28.041599273681641
    ChaseAltitude=0.91439998149871826
    [Camera.1.8]
    Guid={BCA3FDD1-FB83-4BBA-8407-4922A7F0D00D}
    Zoom=1
    Translation=0, 0, 0
    ChaseDirection=-135
    ChaseDistance=37.5
    ChaseAltitude=0.80000001192092896
    [Camera.1.9]
    Guid={6B79DD49-9B4A-439D-BF40-ACBF157B0BA0}
    Zoom=10
    Translation=0, 0, 0
    Rotation=0, 0, 0
    [Camera.1.10]
    Guid={A2849229-938A-448F-8AC6-01EF2291C171}
    Zoom=80.300003051757813
    Translation=0, 0, 0
    Rotation=0, 0, 0
    [Camera.1.11]
    Guid={60BC0819-BD04-4AF6-8954-8FC8AA3545FF}
    Zoom=8
    Translation=0, 0, 0
    Rotation=0, 0, 0
    [Camera.1.12]
    Guid={AA8C80C0-9EE2-4284-A1C2-B20CD3F5F3D9}
    Zoom=8
    Translation=0, 0, 0
    Rotation=0, 0, 0
    [Camera.1.13]
    Guid={607C4520-CA6F-4135-AE10-8BF28838068F}
    Zoom=1
    Translation=0, 0, 0
    Rotation=0, 0, 0
    [Camera.1.14]
    Guid={C690EAFD-223A-42D0-99E0-681ADF93BB59}
    Zoom=1
    Translation=0, 0, 0
    Rotation=0, 0, 0
    [Camera.1.15]
    Guid={3A09FD6C-D406-4D8F-A5CD-FA4F5E0C12ED}
    Zoom=1
    Translation=0, 0, 0
    Rotation=0, 0, 0
    [Camera.1.16]
    Guid={D8D67955-2E9B-4E75-9D8B-8EFFBBFAC64A}
    Zoom=0.75
    Translation=0, 0, 0
    Rotation=0, 0, 0
    [Window.2]
    Order=3
    Active=False
    Undocked=False
    Maximized=False
    ScreenUniCoords=2731, 0, 2731, 6144
    CurrentCamera={C95EAB58-9E4A-4E2A-A34C-D8D9D948F078}
    [Camera.2.1]
    Guid={C95EAB58-9E4A-4E2A-A34C-D8D9D948F078}
    Zoom=.522978816687533
    Translation=0, 0, 0
    Rotation=0, 0, 0
    [Window.3]
    Order=4
    Active=False
    Undocked=False
    Maximized=False
    ScreenUniCoords=5461, 0, 2731, 6144
    CurrentCamera={C95EAB58-9E4A-4E2A-A34C-D8D9D948F078}
    [Camera.3.1]
    Guid={C95EAB58-9E4A-4E2A-A34C-D8D9D948F078}
    Zoom=.522978816687533
    Translation=0, 0, 0
    Rotation=0, 60, 0

  6. #66
    Boeing 777 Builder


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    Re: Windowmaker tool updated!

    Hi Paullu, there is a 3 window approach that I think wledzian was referring to rather than the 4 window that you are using. Go HERE for a complete description and sample config files. Copy the window config parameters into a known good FLT file in your system and adjust the Rotation value in the relevant configs to suit your views, this will be calculated using the Window Maker tool. For this to work you must have the Main instrument panel ON. Do this by either editing the [Panel.1] parameter in the FLT file so that it reads "Viewson=1" or start FSX and select "View/Instrument Panel" from the menu and make sure "Main" is ticked. This will place the Black panel fullscreen in the background satisfying FSX's need for at least one fullscreen panel. This may or may not give you a bit better frame rate, depends on your system.

    Ken.
    Opencockpits | Aerosim Solutions | Sim-Avionics | P3D | FDS | FTX | AS16 | PPL | Kennair


  7. #67
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    Re: Windowmaker tool updated!

    Paullu looks like you posted while I was typing. Your issue of the left view expanding fullscreen is due to the Main panel not being turned on. Follow my suggestion above to enable that and it should work. Replace your entire Window view section above with this one adjusting the view angles as suggested to meet your specific needs:

    [Window.1]
    Order=2
    Active=False
    Undocked=False
    Maximized=False
    ScreenUniCoords=2731, 0, 2731, 6144
    UndocCoords=0, 0, 0, 0
    CurrentCamera={B1386D92-4782-4682-A137-738E25D1BAB5}


    [Camera.1.1]
    Guid={B1386D92-4782-4682-A137-738E25D1BAB5}
    Zoom=0.447647365534387 //adjust zoom value as calculated for your setup in Windowmaker
    Title=Center view
    Translation=0, 0, 0
    Rotation=0, 0, 0




    ///
    [Window.2]
    Order=0
    Active=False
    Undocked=False
    Maximized=False
    ScreenUniCoords=1, 0, 2731, 6144
    UndocCoords=0, 0, 0, 0
    CurrentCamera={B1386D92-4782-4682-A137-738E25D1BAB5}


    [Camera.2.1]
    Guid={B1386D92-4782-4682-A137-738E25D1BAB5}
    Zoom=0.447647365534387 //adjust zoom value as calculated for your setup in Windowmaker
    Title=Left view
    Translation=0, 0, 0
    Rotation=0, -68, 0 // adjust the center value to your view angle calculated from Windowmaker


    ///
    [Window.3]
    Order=1
    Active=False
    Undocked=False
    Maximized=False
    ScreenUniCoords=5461, 0, 2731, 6144
    UndocCoords=0, 0, 0, 0
    CurrentCamera={B1386D92-4782-4682-A137-738E25D1BAB5}


    [Camera.3.1]
    Guid={B1386D92-4782-4682-A137-738E25D1BAB5}
    Zoom=0.447647365534387 //adjust zoom value as calculated for your setup in Windowmaker
    Title=Right view
    Translation=0, 0, 0
    Rotation=0, 68, 0 //adjust the center value to your view angle calculated from Windowmaker




    /////////////////////////////////

    Ken.
    Opencockpits | Aerosim Solutions | Sim-Avionics | P3D | FDS | FTX | AS16 | PPL | Kennair


  8. #68
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    Re: Windowmaker tool updated!

    Quote Originally Posted by Kennair View Post
    Paullu looks like you posted while I was typing. Your issue of the left view expanding fullscreen is due to the Main panel not being turned on. Follow my suggestion above to enable that and it should work. Replace your entire Window view section above with this one adjusting the view angles as suggested to meet your specific needs:

    [Window.1]
    Order=2
    Active=False
    Undocked=False
    Maximized=False
    ScreenUniCoords=2731, 0, 2731, 6144
    UndocCoords=0, 0, 0, 0
    CurrentCamera={B1386D92-4782-4682-A137-738E25D1BAB5}


    [Camera.1.1]
    Guid={B1386D92-4782-4682-A137-738E25D1BAB5}
    Zoom=0.447647365534387 //adjust zoom value as calculated for your setup in Windowmaker
    Title=Center view
    Translation=0, 0, 0
    Rotation=0, 0, 0




    ///
    [Window.2]
    Order=0
    Active=False
    Undocked=False
    Maximized=False
    ScreenUniCoords=1, 0, 2731, 6144
    UndocCoords=0, 0, 0, 0
    CurrentCamera={B1386D92-4782-4682-A137-738E25D1BAB5}


    [Camera.2.1]
    Guid={B1386D92-4782-4682-A137-738E25D1BAB5}
    Zoom=0.447647365534387 //adjust zoom value as calculated for your setup in Windowmaker
    Title=Left view
    Translation=0, 0, 0
    Rotation=0, -68, 0 // adjust the center value to your view angle calculated from Windowmaker


    ///
    [Window.3]
    Order=1
    Active=False
    Undocked=False
    Maximized=False
    ScreenUniCoords=5461, 0, 2731, 6144
    UndocCoords=0, 0, 0, 0
    CurrentCamera={B1386D92-4782-4682-A137-738E25D1BAB5}


    [Camera.3.1]
    Guid={B1386D92-4782-4682-A137-738E25D1BAB5}
    Zoom=0.447647365534387 //adjust zoom value as calculated for your setup in Windowmaker
    Title=Right view
    Translation=0, 0, 0
    Rotation=0, 68, 0 //adjust the center value to your view angle calculated from Windowmaker




    /////////////////////////////////

    Ken.
    Thank you very much Ken! I will try it later today.

  9. #69
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    Re: Windowmaker tool updated!

    Hi there to all of you.

    First of all I'd like to thank wledzian for this thread. It's an amazing tool...
    Next, I'd like to apologize. Wether I was too lazy or too stupid: I couldn't find a hint wether (or how) this tool can cope with the flight files P3D generates. Or is it basically NOT possible to use it with P3D?

    Thanks in advance for ANY response.

    Greetings,

    Peter

  10. #70
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    Re: Windowmaker tool updated!

    Peter,

    As I've never used P3D, I can't comment on whether or not it generates text appropriate for a P3D flight file. If any P3d users can comment, I'd appreciate the feedback.

    -Wayne

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