Sim now featuring FDS interior liners, clear plexi windows, glareshield lighting, map lights, clipboards, and lots of other features not readily apparent in the video. Approach and landing on runway 8 at MWCR. Enjoy the video!
now that's the way to do it.... absolutely flawless.
by the way, i hate you, your visuals are superb
any chance of a rundown on how you've done it.
thanks, my compliments and have a great christmas....
regards ... ian
Mr. Ian. P. Sissons is hereby recognised as an Honorary Flight Sim Captain following his passing in February 2016. This is in recognition for his commitment to Flight Simulation.
The visual system in my sim is really pretty rudimentary, in my opinion. I think the video hides a lot of its "flaws."
Here's an older photo from when I was first setting it up:
As you can see, the screen is a 24'x4' wraparound built out of gloss white MDF forming a natural curve between homemade posts. Cost to build was less than $50 with materials purchased at Lowes. The screen isn't tall enough, specifically around the sides where if you look left/right, the bottom edge is clearly visible. Eventually I'll re-do the entire screen and projection system to eliminate this, and try to bring the FOV back a bit further as well (though it goes back quite a bit further than shown in this older image already).
Projectors are 3x Optoma EX525ST short throws, with the graphics provided by FS9 and a TH2GO. These are great little beamers, but I hope to upgrade at some point in the future to a higher resolution WXGA system. The image is warped to the curved screen using Immersaview's outstanding SOL7 software. Projector edge blending is to come.
That's really about it. It's fairly simple, but it does the job. Watching someone teeter on the edge of motion sickness the first time they sit in for a takeoff tells me that at least on some level, the immersion factor is there.
I will say this.. I've flown some older Level D sims in the past couple of years, such as America West's old 757-200 sim in PHX (circa 1992), and my visual system blows theirs out of the water, both in terms of image detail and continuity around the windscreen. Obviously newer Level D sims have visuals that would be impossible to reproduce in a home setting, but some of the older ones were BRUTAL!