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  1. #1
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    What can be used in place of PM Systems

    Hi Guys/Gals

    Well I as some may already know, due to MANY questions i have asked, with regards to the logic required for annunciators etc what can one use?

    I have heard and read about PM Systems. Cost, however, IS an issue!! I am building FSBus electronics for my switches etc. So the question is, and i am NOT at the point of testing switches yet with FSBus but I would like to have my software ready for the big day LOL

    So if i am using FSBus do i need PM Systems? I know that standard FSX does not have sufficient logic built in for this - am i right? Do i NEED PM Systems? Will FSBus do? What are the alternatives? Would a full cockpit using FSBus and default B7xx and A3xx planes in FSX work with full overheads??

    Not ony for overhead but MIP as well... Many thanks in advance.

  2. #2
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    Re: What can be used in place of PM Systems

    Hi,
    FSBus is an IO System, not a simulation of an aircraft.
    But, if you can programm you can write your own Overhead logic, i would prefer the C++ Version from FSBus. If you do that, you dont have a complet solution for comunication to you instruments and other logic Parts of the aircraft.
    There are other Porjekts like Sim Avionics or FlightDeckSoftware they also provide complet Systemlogics. Try the Demo Versions.

    Stefan

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  4. #3
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    Re: What can be used in place of PM Systems

    Thanks - AGAIN - Stefan

    Yes i Know it is IO lol - i was just reading different posts and sites and then things start to get confusing with guys using different systems etc.

    So, if i use default planes in FSX and i use FSBus I can basically get ALL systems and logic to work? i.e. all switches would work - that is basically a given - for the most part - and all annunciators i.e. APU available light etc etc - indicator status would be accurate when loading a saved flight etc?

    I am sure you know what i mean - i am sure.

  5. #4
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    Re: What can be used in place of PM Systems

    Yes that you can do, you can use all data that the FS provides.
    Look to the FSUIPC SDK there you see the possible funktions.
    But the FS himself dont have all system they are on a overhead or MIP in a real Aircraft.

    Stefan

  6. #5
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    Re: What can be used in place of PM Systems

    OK so i can get all logic working with FSBus and FSUIPC/WideFS and would it be better to get a payware 737 for FSX? Would Project Opensky also be better? If a light, any light, come on in the SIM would FSUIPC/FSBus turn the light on a physical Overhead/Mip?

    Man i am sorry for all the questions!

  7. #6
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    Re: What can be used in place of PM Systems

    With Payware Aircrafts you canīt work realy good, the LevelD 767 is the only one with a SDK. You need an Aircraft without own logic, like default or Posky.
    If you write the Program what listen to the right offsets, than the light will go on.

    Stefan

  8. #7
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    Re: What can be used in place of PM Systems

    Ok cool!! That is good - i didn't want to go waste money on payware aircraft. So if i use FSBus with C++ i will be good?

  9. #8
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    Re: What can be used in place of PM Systems

    Yes, nearly perfect.

  10. #9
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    Re: What can be used in place of PM Systems

    AH Great! Well I guess that is better than nothing hahaha...

    What, if any, logic functions do you know of that will be a problem?

  11. #10
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    Re: What can be used in place of PM Systems

    I have small problems with Stepper Motor and Display (Bar funktion).

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