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  1. #11
    Heli Builder
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    Did you try the program "FSInterrogate2std" that comes with the FSPUIC SDK? I recently used it to monitor which FSPUIC offsets are affected in flipping some switches in the IRIS PC-9/A flight model. I guess it will also shows the offset values if it was changed in the model as well as external through a card.
    Fritz -> Helicopter Cockpit Builder
    (FSX | TH2Go | Arduino | Air Manager Avionics | CNC)

  2. #12
    2000+ Poster - Never Leaves the Sim Trevor Hale's Avatar
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    Mike,

    Paul is one of the developers of the Team, he is actually the Project manager for the 727 Project, and was very involved in the gauge programming. Lou placed Paul in charge of that project.

    There will be some indications that work that you can extract from Flightsim itself, for instance... Gear lights, because fsuipc can read the position of the gear in flightsim. But the majority of their overhead logic would be programmed to communicate with itself, meaning they will call variables and functions of there software with it.

    when you go to add a light for the low pressure of the fuel pumps, your more then likely not going to be able to call that function or interrogate that function because the software will not talk to your interfaces..

    I am affraid that your in the same spot airbus builders are with the PSS airbus, or the Boeing Builders are with the PMDG. Thats just the sacrifices people make when they use those softwares.

    I wish there was an easy solution for you, but the only way I can see you do it, is to take a monitor and place it somewhere outside of the sim. Everywhere there is an annunciator, place a light effected resistor. and then you can with electronics detect if the annunciator is lit or not. then you can transfer that information to your actual overhead.

    It would be a lot of work, but it is doable.

    Trev
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  3. #13
    2000+ Poster - Never Leaves the Sim Michael Carter's Avatar
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    Thanks Trevor.

    So, if I understand correctly, if the annunciator is being set off by FS such as the gear indicators, marker beacons, (possibly) DH, and windshear, it should work fine.

    But if it is model specific such as the low oil pressure/filter bypass indicators or approach progress display, stab out of trim, etc., I'm on my own.

    Is that right?

    I really don't need the indicators on the overhead to work with the model, those are all controlled mechanically with switches. I was hoping to get the passive indicators going.

    Half is better than none and I can live without the rest (model specific) until I figure out something.

    Thanks for clarifying that for me. I guess just a small output card will do then.
    Boeing Skunk Works
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  4. #14
    2000+ Poster - Never Leaves the Sim Trevor Hale's Avatar
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    You are correct. Specific systems, your on your own, but generic systems, that are common to most aircraft should work for you.

    Trev
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  5. #15
    2000+ Poster - Never Leaves the Sim Michael Carter's Avatar
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    OK great. As I said, half is better than none. I can live with it to fly the best.
    Boeing Skunk Works
    Remember...140, 250, and REALLY FAST!

    We don't need no stinkin' ETOPS!



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  6. #16
    1000+ Poster - Fantastic Contributor Tomlin's Avatar
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    Ive tried using the logging functions of FSUIPC for some other needs, but it appeared to me that there was way more logged than what I pressed/interacted with. For me it was useless, but it is because I obviously (along with a fellow builder here) did not know how to interpret the log info and where our specific interactions were captured by the logging facility.
    Eric Tomlin-
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    www.flightlevel180.org

  7. #17
    2000+ Poster - Never Leaves the Sim Michael Carter's Avatar
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    I hear ya Eric. It's hard to know what's being said when you don't speak the language. It may as well be Greek to me as well.
    Boeing Skunk Works
    Remember...140, 250, and REALLY FAST!

    We don't need no stinkin' ETOPS!



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  8. #18
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    The only output I am currently addressing in my DF727 is my parking brake light on the TQ. The light is not coupled to the handle (as it is not functional yet) but it reads the FSUIPC offset from the DF727.
    This way, it is possible to turn the light on and off by hitting "ctrl"+".". So, even if it is on a case-to-case basis, you will be able to read some variables. Probably you will have to try. I can try to check if the software will read the markers next weekend.
    I am using an OC USB output card with a 24 V system.
    Regards, Florian

  9. #19
    2000+ Poster - Never Leaves the Sim Michael Carter's Avatar
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    Thanks for checking Florian. My parking brake light is mechanically lit, as are most of the overhead indicators and some on the MIP.

    I'm not too concerned with the engine inlet and anti-ice as it is not modeled in FS anyway. It's more of a procedural item that a safety issue. Same with the anti-skid.

    The windshear, marker lights and a couple others is what I'm after. Anything I can get to light up without having to throw a switch to do so.

    Found out last night that the runway turn-off lights aren't modeled in FS or the DF either. All the others work fine though and the overhead is pretty much wrapped up.
    Boeing Skunk Works
    Remember...140, 250, and REALLY FAST!

    We don't need no stinkin' ETOPS!



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