Our new friend needs to reach 10 posts to get to the next flight level
Same old questions... what comes first ??
Well... I guess I have the same question as anyone who is starting: what to do first?
Basically, we have 2 options:
1) Start with the FMC, in a way it (hopefully) might be plug and play on PMDG (at first), and then move to the other itens, one by one....
2) Start with the very basic: buy the server and the slave computers, a few (old) monitors and Project Magenta and put it to run. Once all running (even on keyboard etc etc), then go to the "peripherals".
As i have said in other posts, my main concearn is SOFTWARE. hardware is widely available and in a sense easy to build. But configuring and programing is too much for me.
So, sugestions please
75+ Posting Member
I would start with what gets you flying the fastest. Computer, Joystick/Yoke and then do what you can to keep you flying while building...MIP stand...etc....
That is, if you want to fly more than you build...
500+ This must be a daytime job
the chicken or the egg...
Sorry but I couldn't resist, that's what comes to mind whenever I hear/read 'what comes first?'
I would go with peripherals because of what rt72 stated. Its very easy to lose enthusiasm quickly if things get way over your head and I know 'cause I went down that road. You don't want to be stuck with a bunch of computers and an expensive software you can't sell when and if you realize that you didn't really want or could not put in the work for a home cockpit.
Pilatus PC-9M Builder
Go for Build, Fly, Build, Fly, Build, Fly ..... otherwise you end up with Build, Build, Build, Build, Quit.
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75+ Posting Member
Best advice I've heard for a long time! I've racked my brains on this one too, and I think it's worth getting the stuff in the order of it's importance to you as a pilot, not a builder.
That will be beer then.
2000+ Poster - Never Leaves the Sim
Boeing Skunk Works
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