Results 11 to 20 of 44
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08-08-2007, 11:23 AM #11
Good find for the folks in your neck of the woods, Ken.
best,
.................john
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08-12-2007, 08:39 PM #12
John thanks for this info. This looks like something I need to purchase. Do you know if it will provide a rumble when the speed brakes are out? In real airplanes you can always tell by the vibration. Can't in FS. SB lights are unrealistic.
John
System:
ASUS P5Q SE/R
Intel Q9550 O/C to 3.4 GHz
4 GB 1066 DDR2 RAM
300 GB WD 10,000 RPM Raptor SATA Drive
GeForce 8800 GT 512 KB RAM
Matrox TH2Go with three 19" Sumsung 940 BX
IR Track 4
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08-12-2007, 08:56 PM #13
John,
You are welcome.
The only way this would happen is if you have some sort of sound file tied to the speed brakes that has a low frequency component to it. I KNOW that there IS a payware add on that does do that... but I can't remember the name of it for the life of me.
The bass shakers only react to the sound coming out of the sim. And only to the very low frequencies. You can actually tailor sound files by putting in REALLY low frequencies that really are almost inaudible on the regular sub-woofer..... but kick you in the butt. You need a good sound editing program for that though.
SO the answer is "yes" .... if you purchase that add on that I can't remember the name of!
And I can stress how much this adds to the pit. DO IT!
best,
.....................john
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08-12-2007, 09:02 PM #14
Edit a sound file for the speedbrake...one more thing to learn in MSFS. LOL I have never known a hobby that had so many side hobbies.
Thanks for the info. I will add the device you suggested.John
System:
ASUS P5Q SE/R
Intel Q9550 O/C to 3.4 GHz
4 GB 1066 DDR2 RAM
300 GB WD 10,000 RPM Raptor SATA Drive
GeForce 8800 GT 512 KB RAM
Matrox TH2Go with three 19" Sumsung 940 BX
IR Track 4
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08-12-2007, 10:32 PM #15
John,
One of the effects that I absolutely LOVE with the bass shakers installed is from the Aerosoft AES services package. Among a RAFT of great stuff that this add on does for an airport (it truly is a MUST HAVE for fs2004) is that it installs an effect that creates the feel of the recessed centerline lights on a runway.
So when you are taxiing to the active and if you cross a runway, you FEEL the bump as the nosewheel hits the lights on the centerline as you cross. (Sometimes.... only if you hit one. It is that detailed.)
Then when you take off or land, if you are on the centerline ( )....... your butt get to feel the thump, thump, thump right in tune with your groundspeed.
It is AMAZING what a little realism thing that does.
best,
...................john
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08-12-2007, 10:43 PM #16
PM sounds will do the taxiway bump thing too (and its free). Just use the bump.wav file in your /pmsounds/sounds/ folder. Once shakers are installed I'll be editing this file with the low freqs to get the full jolt too!
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08-12-2007, 10:44 PM #17
- Join Date
- Oct 2005
- Location
- Holley, New York U.S.A.
- Posts
- 1,776
PMsounds has a speed break rumble in it and it is a free software from them. It is here http://www.projectmagenta.com/products/pmsounds.html Hope this helps!
Bob Reed
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08-13-2007, 05:04 AM #18
PMDGs speedbrake is really loud, it shakes the room. I can't find the sound file to edit it, does anyone know where it is hidden? I've looked in the usual sound folders.
Gwyn
737NG using Prosim737, Immersive Calibration Pro, Aerosim Solutions motorized TQ & cockpit hardware, CP Flight MCP & FDS SYS1X, SYS2X & SYS4X, FDS PRO FMCs, AFDS units & Glarewings, Matrix Orbital ELEC display, Pokeys Landing & Cruise alt display, Buttkicker Gamers, 3 x BenqMW811ST projectors with a Matrox Th2Go
http://www.aerosimsolutions.com.au
Supporter of MyCockpit.org, please join me in donating!!!
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08-13-2007, 08:03 AM #19John
System:
ASUS P5Q SE/R
Intel Q9550 O/C to 3.4 GHz
4 GB 1066 DDR2 RAM
300 GB WD 10,000 RPM Raptor SATA Drive
GeForce 8800 GT 512 KB RAM
Matrox TH2Go with three 19" Sumsung 940 BX
IR Track 4
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08-13-2007, 10:49 AM #20
Nic,
Yeah.... but I bought the AES services for the OTHER stuff that it does. The bumps are just a nice added "bonus".
As to the PM Sounds...... WHICH version are you talking about? I have two of them...... one comes with a stock set of sounds installed on a list on the right hand side. You click or double click on the listed filenames and they activate or deactivate.
The OTHER one is a FAR more complex one ... allowing you to use programming logic as to what plays when...and if I remember correctly, does not come pre set up with any sounds.
best,
......................john
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