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09-24-2007, 07:46 AM #1
- Join Date
- Feb 2005
- Location
- Hamburg / Germany
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- 174
Searching Offset for Engine Fire etc
Hello,
are there any offsets to simulate a fire for:
ENG 1
ENG 2
APU
I need them for my PM Instructor setup.
Best regards
JanVisit my project on Facebook and become a fan www.facebook.de/homecockpit
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09-24-2007, 07:51 AM #2
jan,
Yes there are offsets for engine fires for engine 1-4............but not for the APU (as far as I know). To my knowledge fs2004 does nto USE them though....they are just "there". I am also assuming here that you are not using FSX.
I am not near my copy of the FSUIPC docs...... but they are listed in there in the chart. When I get a chance... I'll post them for you.
best,
................john
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09-24-2007, 08:37 AM #3
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- Jan 2007
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- 496
The Engine fire flags in FSUIPC will start an engine fire if set: they are both indicators and controls. They work in both FS9 and FSX. Offset 3366, bit0= Engine 1 up to bit3 = Engine 4.
FS9 does not simulate an APU so there's no APU offset. In FSX there are some controls and indicators relating to the APU (there's a fire flag at FSUIPC offset 0B53), but I've not found a way to deliberately start an APU fire.
Regards
Pete
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09-24-2007, 08:46 AM #4
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- Feb 2005
- Location
- Hamburg / Germany
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- 174
Great Pete!
I will try tonight ...
Best regards
JanVisit my project on Facebook and become a fan www.facebook.de/homecockpit
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09-24-2007, 01:23 PM #5
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- Feb 2005
- Location
- Hamburg / Germany
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sorry, but it seems to me that it will not work via pm instructor!
I have put this line into the fail.txt
//failure_description, offset, length, value_fail, value_norm
ENG/FIRE, 3366, .0, 1, 0
or does it not work on ground? I havent tested in flight so far.
Thanks
JanVisit my project on Facebook and become a fan www.facebook.de/homecockpit
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09-24-2007, 07:51 PM #6
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- Jan 2007
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- 496
Ah, sorry ... I misled you. I've just re-checked. I'm so used to using FSX now, for the last year or more, that I am getting mixed up.
On FS2004 the 3366 bits are fire indicators, read-only. I don't know how to cause a fire on FS2004.
On FSX the 3366 bits operate both ways and will start a fire if the bits are set to 1 -- even if the engine isn't running!
I am using the facility on FSX, along with the fire subsystem on my 737NG and the logics in the latest pmSystems files for 737.
Regards
Pete
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09-24-2007, 08:23 PM #7
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09-25-2007, 03:25 AM #8
- Join Date
- Feb 2005
- Location
- Hamburg / Germany
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- 174
Well,
then we have to build something in PMSYSTEM or this is the first reason to switch to FSX ))
But to get you right ... in FS2004 it is possible with 3366 to send the warning "Fire" to the PM Engines Page?
Best regards
Jan
P.S. MS-FS is just a game, we always forgott! Even it is possible to fly without any oil - I found out yesterday ... There is a lot of background code missing ...Visit my project on Facebook and become a fan www.facebook.de/homecockpit
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09-25-2007, 05:05 AM #9
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- Jan 2007
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- 496
If there is an engine fire in FS2004, the appropriate bit in 3366 will be set, yes. I use that to trigger the correct indicators, firebell, etc, in my cockpit.
It is just that I know of no programmable way of setting such a fire, as from an instructor's console. I think all you can do for that is set the Fire bit in the 6-pack cautions word in the pmSystems offsets. In my implementation (with PFC driver) that would certainly still light the correct lights and ring the firebell.
Alternatively, find a spare byte and use it as a "fictitious" copy of 3366 and program for "either/or" in pmSystems, so you can react to a "real" fire or one instigated by the instructor.
P.S. MS-FS is just a game, we always forgott! Even it is possible to fly without any oil - I found out yesterday ... There is a lot of background code missing ...
Regards
Pete
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01-29-2008, 06:01 PM #10
- Join Date
- Dec 2005
- Location
- Canada
- Posts
- 23
Thanks to this thread, I think I've determined a way for Instructor Station to trigger an engine fire in FS2004...
(1) Set-up Instructor Station with a private offset for an Engine Fire
(2) Update the logic within PMSystems so that when this private offset is triggered it enacts the Fire Warning Light and Fire Bell
(3) Also add a line of logic to PMSystems so that when the Engine Fire offset is active, engine #1 or #2 fails
In this scenerio, the instructor station triggers PM Systems to perform the necessary fire alerts and kills the appropriate engine, rather than the Instructor Station triggering FS directly, which will not work for FS2004. Will try this over the next day or two....Steve
Enrico / Peter / Jonathan / Thomas, feel free to check my logic as this is my first attempt at this. Thanks...
ADD TO 'FAIL.TXT'
ENG1/FIRE, 5532, .0, 1, 0
ENG2/FIRE, 5532, .1, 1, 0
ADD TO 'SYSVAR.TXT'
5532 .0 eng1fire
5532 .1 eng2fire
ADD TO 'PMSYS737.LGC'
if eng1fire = 1
sixpackfire = 1
firebell = 1
Eng1Fail = 1
endif
if eng2fire = 1
sixpackfire = 1
firebell = 1
Eng2Fail = 1
endif
if MasterFireSwitch then
firebell = 0
endif
if Eng1Fail = 0
sixpackfire = 0
endif
if Eng2Fail = 0
sixpackfire = 0
endif
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