Anybody notice that the Saitek yoke has a rather large dead area before the control surfaces start to move? Because of this, it's difficult to hold a steady course, or line up for landing! There must be 10 degrees of yoke movement before anything happens!
Is it because the yokes are cheap, or is there a trick with FSUIPC that will overcome this problem?
If I can't fix this, is there a particular yoke that does not have this problem?
All help appreciated.
TONY