I've been thinking about force feedback for a large Boeing style yoke.
I've come to the conclusion that it is not worth the effort,, seeing the ffb effects are minimal in Fs9,to say the least.
Please bare with me as I try to put my idea to words.;)
I was wondering,,if anyone has done anything like this.
Have some kind of mechanical interface , that somehow tightens the spring/hydraulic force on the yoke, dependent on airspeed.
IE : an electric servo motor that will spread the centering springs on the yoke. The faster the airspeed, the more the springs are spread/tightened.
This would simulate the heavier control feel at faster airspeeds and inversely, the sloppier lighter feel at the slow flight range.
Maybe,,, somehow,,, a simple interface with the airspeed value or a/s indicator that would drive or back up a servo motor to stetch or slack off the centering springs of the yoke????
I think this would be as good or better than a ffb stick or at least a lot easier to accomplish.
If anybody has tried something similar or has any ideas on this,, your input would be greatly appreciated.
Thanks.