How to get smooth axis movements???
Hi all,
I want to get a smoother, yet nice reaction to yoke inputs. I don't want a fighter type responce to 737 roll or pitch and yaw. I roll, and I want a smooth, rolling type responce.
I know there is the flight model file and the aircraft file. What's the diff? Is the flight model just the plane itselfs flight dynamics and the aircraft one is more related to how FS2004 will fly the plane?
Anyway, I lost my file that allowed me to edit the flight model, so can I do it in the aircraft file? If yes, what area would I go to in there and what changes do I make.
If I can only do this in the flight model file, where and what would I do and I guess I will have to find my flight model file editor. Anyone have a suggestion on a good one that I can download?
Randy
Some thoughts about flight model and zooming
The Kittyhawk 737 by Westwind is not the greatest. I remember now that I had it and just loaded again their 737-800, yet you get a 700. Rolls back to level to fast in turns, and on landing in a 16k wind, it flys out of control right near the runway, so as to make recovery impossible. Others have mention the same.
I bring up zoom as I saw on another post that POV graph that one can use to set zoom based on LCD size and dist from eye to screen. That thing needs work also. I took my sizes and got 2.10 to use for zoom. Well on takeoff one hardly feels like one is moving and pitch up is 20x faster on climb. I think it has to do with the fact that its zoomed to much. And on landing, the runway is right on your face and even the ILS seems off, but on landing, again it hardly seems like your moving. Very strange. I backed off zoom and will play with that.
Any thoughts on any of this will be noted.
Thanks
Randy