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FSX G-Force
Hi at all,
i use an md80 cockpit with a servr instruments and some client visual.
I want to update the isntrument panels with virtualcockpit view disancor to one monitor and cover it up with a plexi cover.
The problem is that fsx simulate gforce so for example if i release brakes the view does not remain stationary, but moves simulating just the hit of the brakes. A consequence instruments move from the position where they should instead remain stable.
i need to deactivate gforce in fsx if possible, but how?
many thanks,
Simone
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Re: FSX G-Force
I think it's FSX's head movement in VC that's bothering you.You could fly in 2D cockpit or try this :
In the cameras.cfg file, located in C:users\App Data\(username)<username>\roaming\Microsoft\FSX, add this field to each of the views that you want to stop head movement:
MomentumEffect=FALSE</username>