Originally Posted by
Simaviator13
Many of the issues you have listed above have been corrected in version 1.4 (the current version). The first release 1.0 and 1.1 had many issues, although I don't have first hand experience with the early versions I have heard some horror story's. Which is why I waited for 1.4 before purchasing. Not sure what type of system your collegue tested on, but i found P3D to perform better than FSX (atleast with a vanilla CFG file). P3d also can use Shader 2.0 which FSX cannot (unless you use a software mod, but its not true 2.0) which does give better visuals. And yes I have read storys about addon compatibility, but with some work you can make just about any FSX mod work in P3d. I have countless aircraft, and scenerys in P3D, as well as saitek panels, and FSUIPC. Anyway just providing my feedback from my personal experience, I am in no way affiliated with lockheed. I started toying with P3d as a replacement for FSX, XPLANE 9 or 10 does not meet my needs, and the advantage of P3d is you can get your already owned FSX addons to work with it, with some work that is. I still use FSX 95% of the time, but I am hoping when P3d V2 comes out I can make the switch. Version 2.0 offers some features that will never be available to FSX such as DirectX11 support. Not to mention it will not be limited to the 4GB VAS (virtual address space) that FSX is limited too as it is a 32bit app.
Im sure we could both go back and forth all day on the matter, but I encourage you to check out P3d's forum, there are countless posts from the community, on tweaking, multi monitors, and getting addons to work. I have also been active on that forum. Check out my video link at the bottom of this post, so you can see how unique my setup is, and it all works in P3D.
Thanks
Simaviator13