Matrox Triplehead2Go and texture tearing
I recently installed a Matrox Triplehead2Go and three 19" monitors for my forward visuals, I also have a 4th monitor displaying the 90 degree right view and two more monitors displaying guages. After installing the Triplehead I have noticed that terrain textures are now loading much slower/popping. With the fps set to unlimited I am staying steady at over 100 fps so it doesn't seem to be an issue of things just running slowly (this also happens when I have only the monitor attached to the Triplehead running). Has anyone else experienced this slow down of texture loading? I quite familiar with tweaking Fs9 and have all the usual tweaks installed on this computer. I am also experiencing some texture tearing when I am turning close to buildings or very close to terrain. When I enable VerticalSinc my right hand view (which shows the engine nacelle and wing tip) gets distorted, I think I can fix that though by using a 2D cockpit view instead of the 3D.