Helicopter Force Trim building ..
I am building a fully funcional KA-50 Cockpit for the forthcoming Digital Combat simulator' KA-50.
I am building the Stick from a modded old Thrustmaster grip and the Collective and rudder from bottom..
BUT.. I want the mechanical part of the helicopters Force-trim to be functional with my Opencockpits cards. So when I hit the Trim center button, the stick and pedals mechanical centerpoints are reset to the current one..!
My only problem so far is HOW..?
I have thought of using a solenoid to open some kind of "brakepads" on the axis and allow it to return to its spring loaded centerpoint. And then "closing" the brakedpads again. Leaving the cyclic and rudder in it's current position?
Any good ideas fellows?
DCS Site:
http://www.digitalcombatsimulator.com/
Here's a my updates so far:
http://forums.eagle.ru/showthread.php?t=27270&page=28
Force feedback Controllers
I have the same experience with extending the stick of a FFB joystick myself.. It just don't seem to be powerfull enough to really make a difference.
And since I am building the stick to resemble the KA-40 stick with the trigger mechanism made out of aluminium. It will have to at least give some feedback with this added weight..?
However I have come across some sites:
http://www.lbodnar.dsl.pipex.com/Images/LBodnar-FFB.jpg
http://www.lbodnar.dsl.pipex.com/For...ontroller.html
A Force feedback controller?
http://www.simprojects.nl/images/Logitec_FF.jpg
http://www.simprojects.nl/adding_force_feedback.htm
Adding force feeback to a DIY Yoke from Logitech FFB joy..
http://www.simprojects.nl/images/FS_box_complete.JPG
http://www.simprojects.nl/flight_stick.htm
or a flightstick..
http://buggies.builtforfun.co.uk/Sim...7/Test-Rig.jpg
http://buggies.builtforfun.co.uk/Sim...eedback-3.html
A totally DIY adding of FFB to a stick..
So far the solution from the simprojects.no site looks promising? Anyone tried this approach to the issue?