To be clear it is not an error... I used a newer opengl spec. If your old onboard chip is not good enough it is more a hardware issue...
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http://www.mycockpit.org/forums/atta...id=12555&stc=1
Hi JL,
Thanks for that B49.1 update, ECAM now is working perfect. Just wanted to let you know that I found 2 small issues:
1. After landing (using REV MAX) the IDLE of both engines is too low, less than 19.0 % N1. So the bleed system auto shuts down both PACKs and an ECAM of AIR PACK 1/2 FAULT appears. If you put some power then the bleed press goes up and no PACK FAULT. Picture attached.
2. The sound of the A/C is always ON even when the APU bleed is not ON. Also when you set the ENG MODE selector to START the A/C sound will not stop as it should when the PACKs goes out (they do go out, is only the sound).
Thanks!
JP
Have checked the autotrimm checkbox in the skalarki profiler. It wasn't disabled. I updated to B49.1 but the Trimm-wheels still not work. I did not find a checkbox in the FMGS Server Config. Where should it be in 49.1? Does anyone have the same problem with the skalarki TQ?
Are there new offset routines for the gear lever??
So far I used the Gear Lever offsets directly from FSUIPC (0BE8). But since B49 this is not working anymore. Everytime, I set the gear lever in press or release, the corresponding FSUIPC value is immediately jumping back to the previous value. With other planes, the values are accepted and the lever stays in the desired position.
Michael
You did not understand what I mean.
I know where the "discrepancy" is, it is a different OpenGL environment. Due to to newer openGL specs, I now have to update to this new environment or all users with recent graphics card may get troubles... I could use the old specs until now, but I think it's time now to move one... Unless everybody is having issues, which does not seem to be the case unfortunately for you...
1. I'll check, does it happen with idle reverse or intermediate reverse position?
2. The A/C sound is present on ACFT power up, it will sound louder when PACKS are on. This simulates in fact the cabin blower sound.
I'll try to make it a bit fainter when packs are off.