Seperate Engine Start offsets in FSX
In the course of my experimenting with FSX, I have discovered that either the offsets for having seperate engine start switches is different, or something really screwy is going on.
Im using the SYS3/InterfaceIT software for the engine start switches (default LJ45 btw) and it works brilliantly in FS9. FSX is another story entirely.
I had hoped that the offsets would be the same, but apparently they are either different or I have something programmed that's working in 9 but not X.
Can someone who's succsessfully moved to FSX and has hardware controlling your engine starts seperately please look and see what offsets you are using for:
Engine 1
Engine 2
Avionics Master
Ive discovered that the key combination for Batt Master is different from FS9 to X, and I have it working fine but these other two are driving me nuts.
thanks,