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rionthai
11-13-2008, 11:23 PM
hi guys,
am new here

got a few questions with saitek yoke and ms flight sim 2004

when i did a turn with the saitek yoke which is a left control column yank down, the aircraft turns left, but upon releasing the control column, with the yoke stablising itself, the aircraft continues turning, and continues into a spin

in real aircraft, upon releasing the yoke the aircraft will either slowly turn back to flying straight or just jerk itself back to straight.

can anyone tell me wat to do?

AndyT
11-14-2008, 02:54 AM
This is not a problem with your yoke.

In a real aircraft that is correctly trimmed out, when you let go of the yoke, the plane should continue on the turn. If it does not, then either it is not trimmed correctly, there is too much wind in another direction, or there is something mis-aligned on the control surfaces.

That is a perfect case. The usual way it happens is that the plane will slowly move either more into the turn or begin to slowly level out. If any aircraft jerks itself back to straight and level flight I do not want to be in it. That is very dangerous.

rionthai
11-14-2008, 03:21 AM
i dont think u get what i mean

real aircraft situation
if u turn the yoke and leave it there the ailerons are down, say u turn left , the left wing ailerons should be up, when u turn it back to original postion, both ailerons flatten out.

with the saitek yoke and fsx,(am a noob abt fs here, so i am not sure whats causing the probs)

when i want to come out of my left turn, i have to turn my yoke the opposite way more than the motion i use to turn the aircraft left. that is to say, i am doing a right turn almost all the way to its limit, to bring an aircraft back to its original straight and level flight.

if u ever flew a plane, in real life, say u do a medium level turn, do u need to turn the yoke 60 degrees back to straight and level flight on exiting the turn?
thats what happening with my saitek yoke and fsx


thanks for the help,

hope u guys get wat i mean.

AndyT
11-14-2008, 03:31 AM
You are correct and that is right. To get back to straight and level you have to turn the yoke in the opposite direction.

I am flying. I turn the yoke left to a 45 degree turn. I let it go back to center and the plane stays in the 45 degree turn. When I want to go back to straight and level I must turn the yoke to the right, forcing the plane back into a level condition. The more I turn it to the right, the faster the plane will come back to where I want it.

This is how planes really fly.
====================================

It sounds like you need to calibrate your yoke if you have to turn it that much.

Do you know how to fly? Have you ever had any lessons? Are you a real pilot?

rionthai
11-14-2008, 06:48 AM
so how do i calibrate the yoke to solve such problems?
cause it really does not make sense to me while flight simulating?

is there a complete guide to all the settings intro and guidaiance?

yes i do fly a real plane


thank you

brynjames
11-14-2008, 07:47 AM
You can calibrate your yoke from within FlightSimulator X through Options/settings/controls and hitting the Calibrate button, and then following the instructions to set the range of your controller. After that aircraft control should be better.

--
Bryn